Provided by: allegro4-doc_4.4.2-4_all
NAME
draw_rle_sprite - Draws an RLE sprite. Allegro game programming library.
SYNOPSIS
#include <allegro.h> void draw_rle_sprite(BITMAP *bmp, const RLE_SPRITE *sprite, int x, int y);
DESCRIPTION
Draws an RLE sprite onto a bitmap at the specified position. Example: RLE_SPRITE *rle_sprite; ... draw_rle_sprite(screen, rle_sprite, 100, 100);
SEE ALSO
get_rle_sprite(3alleg4), draw_sprite(3alleg4), draw_compiled_sprite(3alleg4), draw_trans_rle_sprite(3alleg4), draw_lit_rle_sprite(3alleg4), bitmap_mask_color(3alleg4)