Provided by: libdrawtk-dev_2.0-2ubuntu1_amd64 bug

NAME

       dtk_load_video_gst - Load the sink of gstreamer pipeline as a texture

SYNOPSIS

       #include <dtk_video.h>

       dtk_htex dtk_load_video_gst(int flags, const char *desc);

DESCRIPTION

       This function loads as a dynamic texture the video stream arriving into the sink of a gstreamer pipeline.
       The  pipeline  description  desc  should follows the syntax used in the gst-launch(1) utility and it must
       contains an video sink of type appsink named dtksink that will be used to get the data  for  the  dynamic
       texture.  The  texture  will then been tracked by an internal texture manager so that the next call using
       the same desc argument will return the same texture handle, thus sparing the resources of the system.  If
       not specified by flags the video will not be played immediately and dtk_video_exec(3) should be called to
       do start playing.

       The  argument  flags  is  used to modify the creation. It should contains a bitwise OR combination of the
       following flags:

              DTK_AUTOSTART : Indicates that the video should start immediately after creation.

              DTK_NOBLOCKING : Indicates that the creation function should not  block  waiting  that  the  video
              pipeline is fully running.

       A  dynamic  texture  can  be  used  the  same  way as a static texture (for example image file). The only
       difference is that the content of the texture changes automatically with the stream of video. This  means
       that  every  time  a  shape using this texture is drawn, the latest frame available from the video stream
       will be mapped on the shape.

       There is no need for a valid window to create successfully a texture,  i.e.   creation  of  textures  are
       completely  decoupled  from  the creation of others resources and can even be created in one thread to be
       used in another one.

       Once a the texture is stopped being used, it should be destroyed by dtk_destroy_texture(3).

RETURN VALUE

       In case of success, the function returns the handle to the created texture.  In case of failure, NULL  is
       returned.

THREAD SAFETY

       dtk_load_video_gst() is thread-safe.

SEE ALSO

       gst-launch(1), dtk_destroy_texture(3), dtk_video_exec(3), dtk_video_getstate(3)

EPFL                                                  2010                                 DTK_LOAD_VIDEO_GST(3)