Provided by: allegro4-doc_4.4.2-4_all bug

NAME

       exscn3d - Using the 3d scene functions. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       Example exscn3d

DESCRIPTION

       This  program  demonstrates  how to use scanline sorting algorithm in Allegro (create_scene, clear_scene,
       ... functions). It also provides an example of how to use the 3D clipping function. The example  consists
       of a flyby through a lot of rotating 3d cubes.

SEE ALSO

       BITMAP(3alleg4),       END_OF_FUNCTION(3alleg4),       END_OF_MAIN(3alleg4),      LOCK_FUNCTION(3alleg4),
       LOCK_VARIABLE(3alleg4), MATRIX_f(3alleg4), PALETTE(3alleg4),  POLYTYPE_GCOL(3alleg4),  SCREEN_H(3alleg4),
       SCREEN_W(3alleg4),  V3D_f(3alleg4), allegro_error(3alleg4), allegro_exit(3alleg4), allegro_init(3alleg4),
       allegro_message(3alleg4),    apply_matrix_f(3alleg4),     bitmap_color_depth(3alleg4),     blit(3alleg4),
       clear_bitmap(3alleg4),       clear_scene(3alleg4),       clip3d_f(3alleg4),       create_bitmap(3alleg4),
       create_scene(3alleg4),   desktop_palette(3alleg4),    destroy_bitmap(3alleg4),    destroy_scene(3alleg4),
       font(3alleg4),             get_rotation_matrix_f(3alleg4),             get_translation_matrix_f(3alleg4),
       gfx_mode_select_ex(3alleg4),  install_int(3alleg4),  install_keyboard(3alleg4),   install_mouse(3alleg4),
       install_timer(3alleg4),        key(3alleg4),        matrix_mul_f(3alleg4),        palette_color(3alleg4),
       persp_project_f(3alleg4), polygon_z_normal_f(3alleg4), render_scene(3alleg4), scene_polygon3d_f(3alleg4),
       screen(3alleg4),       set_color_depth(3alleg4),       set_gfx_mode(3alleg4),       set_palette(3alleg4),
       set_projection_viewport(3alleg4), textprintf_ex(3alleg4)