Provided by: allegro4-doc_4.4.2-4_all bug

NAME

       fade_out - Gradually fades the palette to black. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void fade_out(int speed);

DESCRIPTION

       Fades  gradually  from  the current palette to a black screen. The speed is from 1 (the slowest) up to 64
       (instantaneous).

       Note that this function will block your game while the fade  is  in  effect,  and  it  won't  work  right
       visually if you are not in an 8 bit color depth resolution.

SEE ALSO

       fade_in(3alleg4), fade_from(3alleg4), fade_interpolate(3alleg4), fade_in_range(3alleg4), ex12bit(3alleg4)