Provided by: opengl-4-man-doc_1.0~svn22917-1_all
NAME
glBindRenderbuffer - bind a renderbuffer to a renderbuffer target
C SPECIFICATION
void glBindRenderbuffer(GLenum target, GLuint renderbuffer);
PARAMETERS
target Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER. renderbuffer Specifies the name of the renderbuffer object to bind.
DESCRIPTION
glBindRenderbuffer binds the renderbuffer object with name renderbuffer to the renderbuffer target specified by target. target must be GL_RENDERBUFFER. renderbuffer is the name of a renderbuffer object previously returned from a call to glGenRenderbuffers(), or zero to break the existing binding of a renderbuffer object to target.
ERRORS
GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER. GL_INVALID_OPERATION is generated if renderbuffer is not zero or the name of a renderbuffer previously returned from a call to glGenRenderbuffers().
SEE ALSO
glGenRenderbuffers(), glDeleteRenderbuffers(), glRenderbufferStorage(), glRenderbufferStorageMultisample(), glIsRenderbuffer()
COPYRIGHT
Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
AUTHORS
opengl.org