trusty (3) glDeleteBuffers.3G.gz

Provided by: opengl-4-man-doc_1.0~svn22917-1_all bug

NAME

       glDeleteBuffers - delete named buffer objects

C SPECIFICATION

       void glDeleteBuffers(GLsizei n, const GLuint * buffers);

PARAMETERS

       n
           Specifies the number of buffer objects to be deleted.

       buffers
           Specifies an array of buffer objects to be deleted.

DESCRIPTION

       glDeleteBuffers deletes n buffer objects named by the elements of the array buffers. After a buffer
       object is deleted, it has no contents, and its name is free for reuse (for example by glGenBuffers()). If
       a buffer object that is currently bound is deleted, the binding reverts to 0 (the absence of any buffer
       object).

       glDeleteBuffers silently ignores 0's and names that do not correspond to existing buffer objects.

ERRORS

       GL_INVALID_VALUE is generated if n is negative.

ASSOCIATED GETS

       glIsBuffer()

SEE ALSO

       glBindBuffer(), glGenBuffers(), glGet()

       Copyright © 2005 Addison-Wesley. This material may be distributed subject to the terms and conditions set
       forth in the Open Publication License, v 1.0, 8 June 1999.  http://opencontent.org/openpub/.

AUTHORS

       opengl.org