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NAME
glDeleteBuffers - delete named buffer objects
C SPECIFICATION
void glDeleteBuffers(GLsizei n, const GLuint * buffers);
PARAMETERS
n Specifies the number of buffer objects to be deleted. buffers Specifies an array of buffer objects to be deleted.
DESCRIPTION
glDeleteBuffers deletes n buffer objects named by the elements of the array buffers. After a buffer object is deleted, it has no contents, and its name is free for reuse (for example by glGenBuffers()). If a buffer object that is currently bound is deleted, the binding reverts to 0 (the absence of any buffer object). glDeleteBuffers silently ignores 0's and names that do not correspond to existing buffer objects.
ERRORS
GL_INVALID_VALUE is generated if n is negative.
ASSOCIATED GETS
glIsBuffer()
SEE ALSO
glBindBuffer(), glGenBuffers(), glGet()
COPYRIGHT
Copyright © 2005 Addison-Wesley. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
AUTHORS
opengl.org