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NAME

       glDeleteTextures - delete named textures

C SPECIFICATION

       void glDeleteTextures(GLsizei n, const GLuint * textures);

PARAMETERS

       n
           Specifies the number of textures to be deleted.

       textures
           Specifies an array of textures to be deleted.

DESCRIPTION

       glDeleteTextures deletes n textures named by the elements of the array textures. After a
       texture is deleted, it has no contents or dimensionality, and its name is free for reuse
       (for example by glGenTextures()). If a texture that is currently bound is deleted, the
       binding reverts to 0 (the default texture).

       glDeleteTextures silently ignores 0's and names that do not correspond to existing
       textures.

ERRORS

       GL_INVALID_VALUE is generated if n is negative.

ASSOCIATED GETS

       glIsTexture()

SEE ALSO

       glBindTexture(), glCopyTexImage1D(), glCopyTexImage2D(), glGenTextures(), glGet(),
       glGetTexParameter(), glTexImage1D(), glTexImage2D(), glTexParameter()

COPYRIGHT

       Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free
       Software B License. For details, see http://oss.sgi.com/projects/FreeB/.

AUTHORS

       opengl.org