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NAME

       glGenProgramPipelines - reserve program pipeline object names

C SPECIFICATION

       void glGenProgramPipelines(GLsizei n, GLuint *pipelines);

PARAMETERS

       n
           Specifies the number of program pipeline object names to reserve.

       pipelines
           Specifies an array of into which the reserved names will be written.

DESCRIPTION

       glGenProgramPipelines returns n previously unused program pipeline object names in
       pipelines. These names are marked as used, for the purposes of glGenProgramPipelines only,
       but they acquire program pipeline state only when they are first bound.

ASSOCIATED GETS

       glGet() with argument GL_PROGRAM_PIPELINE_BINDING

       glIsProgramPipeline()

SEE ALSO

       glDeleteProgramPipelines(), glBindProgramPipeline(), glIsProgramPipeline(),
       glUseShaderPrograms(), glUseProgram()

COPYRIGHT

       Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and
       conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
       http://opencontent.org/openpub/.

AUTHORS

       opengl.org