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NAME
glGenProgramPipelines - reserve program pipeline object names
C SPECIFICATION
void glGenProgramPipelines(GLsizei n, GLuint *pipelines);
PARAMETERS
n
Specifies the number of program pipeline object names to reserve.
pipelines
Specifies an array of into which the reserved names will be written.
DESCRIPTION
glGenProgramPipelines returns n previously unused program pipeline object names in pipelines. These names
are marked as used, for the purposes of glGenProgramPipelines only, but they acquire program pipeline
state only when they are first bound.
ASSOCIATED GETS
glGet() with argument GL_PROGRAM_PIPELINE_BINDING
glIsProgramPipeline()
SEE ALSO
glDeleteProgramPipelines(), glBindProgramPipeline(), glIsProgramPipeline(), glUseShaderPrograms(),
glUseProgram()
COPYRIGHT
Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set
forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
AUTHORS
opengl.org
opengl.org 10/22/2013 GLGENPROGRAMPIPELINE(3G)