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NAME

       glGenTextures - generate texture names

C SPECIFICATION

       void glGenTextures(GLsizei n, GLuint * textures);

PARAMETERS

       n
           Specifies the number of texture names to be generated.

       textures
           Specifies an array in which the generated texture names are stored.

DESCRIPTION

       glGenTextures returns n texture names in textures. There is no guarantee that the names
       form a contiguous set of integers; however, it is guaranteed that none of the returned
       names was in use immediately before the call to glGenTextures.

       The generated textures have no dimensionality; they assume the dimensionality of the
       texture target to which they are first bound (see glBindTexture()).

       Texture names returned by a call to glGenTextures are not returned by subsequent calls,
       unless they are first deleted with glDeleteTextures().

ERRORS

       GL_INVALID_VALUE is generated if n is negative.

ASSOCIATED GETS

       glIsTexture()

SEE ALSO

       glBindTexture(), glCopyTexImage1D(), glCopyTexImage2D(), glDeleteTextures(), glGet(),
       glGetTexParameter(), glTexImage1D(), glTexImage2D(), glTexImage3D(), glTexParameter()

COPYRIGHT

       Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free
       Software B License. For details, see http://oss.sgi.com/projects/FreeB/.

AUTHORS

       opengl.org