Provided by: opengl-4-man-doc_1.0~svn22917-1_all
NAME
glIsBuffer - determine if a name corresponds to a buffer object
C SPECIFICATION
GLboolean glIsBuffer(GLuint buffer);
PARAMETERS
buffer Specifies a value that may be the name of a buffer object.
DESCRIPTION
glIsBuffer returns GL_TRUE if buffer is currently the name of a buffer object. If buffer is zero, or is a non-zero value that is not currently the name of a buffer object, or if an error occurs, glIsBuffer returns GL_FALSE. A name returned by glGenBuffers(), but not yet associated with a buffer object by calling glBindBuffer(), is not the name of a buffer object.
SEE ALSO
glBindBuffer(), glDeleteBuffers(), glGenBuffers(), glGet()
COPYRIGHT
Copyright © 2005 Addison-Wesley. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
AUTHORS
opengl.org