Provided by: opengl-4-man-doc_1.0~svn22917-1_all
NAME
glIsVertexArray - determine if a name corresponds to a vertex array object
C SPECIFICATION
GLboolean glIsVertexArray(GLuint array);
PARAMETERS
array Specifies a value that may be the name of a vertex array object.
DESCRIPTION
glIsVertexArray returns GL_TRUE if array is currently the name of a vertex array object. If array is zero, or if array is not the name of a vertex array object, or if an error occurs, glIsVertexArray returns GL_FALSE. If array is a name returned by glGenVertexArrays(), by that has not yet been bound through a call to glBindVertexArray(), then the name is not a vertex array object and glIsVertexArray returns GL_FALSE.
SEE ALSO
glGenVertexArrays(), glBindVertexArray(), glDeleteVertexArrays()
COPYRIGHT
Copyright © 2010-2013 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
AUTHORS
opengl.org