Provided by: opengl-4-man-doc_1.0~svn22917-1_all 

NAME
glProvokingVertex - specifiy the vertex to be used as the source of data for flat shaded varyings
C SPECIFICATION
void glProvokingVertex(GLenum provokeMode);
PARAMETERS
provokeMode
Specifies the vertex to be used as the source of data for flat shaded varyings.
DESCRIPTION
Flatshading a vertex shader varying output means to assign all vetices of the primitive the same value
for that output. The vertex from which these values is derived is known as the provoking vertex and
glProvokingVertex specifies which vertex is to be used as the source of data for flat shaded varyings.
provokeMode must be either GL_FIRST_VERTEX_CONVENTION or GL_LAST_VERTEX_CONVENTION, and controls the
selection of the vertex whose values are assigned to flatshaded varying outputs. The interpretation of
these values for the supported primitive types is:
If a vertex or geometry shader is active, user-defined varying outputs may be flatshaded by using the
flat qualifier when declaring the output.
NOTES
glProvokingVertex is available only if the GL version is 3.2 or greater.
ERRORS
GL_INVALID_ENUM is generated if provokeMode is not an accepted value.
COPYRIGHT
Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set
forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
AUTHORS
opengl.org
opengl.org 10/22/2013 GLPROVOKINGVERTEX(3G)