trusty (3) glReleaseShaderCompiler.3G.gz

Provided by: opengl-4-man-doc_1.0~svn22917-1_all bug

NAME

       glReleaseShaderCompiler - release resources consumed by the implementation's shader compiler

C SPECIFICATION

       void glReleaseShaderCompiler(void);

DESCRIPTION

       glReleaseShaderCompiler provides a hint to the implementation that it may free internal resources
       associated with its shader compiler.  glCompileShader() may subsequently be called and the implementation
       may at that time reallocate resources previously freed by the call to glReleaseShaderCompiler.

SEE ALSO

       glCompileShader(), glLinkProgram()

       Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set
       forth in the Open Publication License, v 1.0, 8 June 1999.  http://opencontent.org/openpub/.

AUTHORS

       opengl.org