Provided by: opengl-4-man-doc_1.0~svn22917-1_all 

NAME
glReleaseShaderCompiler - release resources consumed by the implementation's shader compiler
C SPECIFICATION
void glReleaseShaderCompiler(void);
DESCRIPTION
glReleaseShaderCompiler provides a hint to the implementation that it may free internal resources
associated with its shader compiler. glCompileShader() may subsequently be called and the implementation
may at that time reallocate resources previously freed by the call to glReleaseShaderCompiler.
SEE ALSO
glCompileShader(), glLinkProgram()
COPYRIGHT
Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set
forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
AUTHORS
opengl.org
opengl.org 10/22/2013 GLRELEASESHADERCOMPI(3G)