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NAME

       glVertexAttribBinding - associate a vertex attribute and a vertex buffer binding

C SPECIFICATION

       void glVertexAttribBinding(GLuint attribindex, GLuint bindingindex);

PARAMETERS

       attribindex
           The index of the attribute to associate with a vertex buffer binding.

       bindingindex
           The index of the vertex buffer binding with which to associate the generic vertex
           attribute.

DESCRIPTION

       glVertexAttribBinding, establishes an association between the generic vertex attribute
       whose index is given by attribindex and a vertex buffer binding whose index is given by
       bindingindex.  attribindex must be less than the value of GL_MAX_VERTEX_ATTRIBS and
       bindingindex must be less than the value of GL_MAX_VERTEX_ATTRIB_BINDINGS.

ERRORS

       GL_INVALID_VALUE is generated if attribindex is greater than or equal to the value of
       GL_MAX_VERTEX_ATTRIBS.

       GL_INVAILD_VALUE is generated if bindingindex is greater than or equal to the value of
       GL_MAX_VERTEX_ATTRIB_BINDINGS.

       GL_INVALID_OPERATION is generated if no vertex array object is bound.

ASSOCIATED GETS

       glGet() with arguments GL_MAX_VERTEX_ATTRIB_BINDINGS, GL_VERTEX_BINDING_DIVISOR.

SEE ALSO

       glBindVertexBuffer(), glVertexAttribFormat(), glVertexBindingDivisor(),
       glVertexAttribPointer().

COPYRIGHT

       Copyright © 2012 Khronos Group. This material may be distributed subject to the terms and
       conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
       http://opencontent.org/openpub/.

AUTHORS

       opengl.org