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NAME

       hwloc_distances_s -

SYNOPSIS

       #include <hwloc.h>

   Data Fields
       unsigned relative_depth
       unsigned nbobjs
       float * latency
       float latency_max
       float latency_base

Detailed Description

       Distances between objects.

       One object may contain a distance structure describing distances between all its
       descendants at a given relative depth. If the containing object is the root object of the
       topology, then the distances are available for all objects in the machine.

       If the latency pointer is not NULL, the pointed array contains memory latencies (non-zero
       values), as defined by the ACPI SLIT specification.

       In the future, some other types of distances may be considered. In these cases, latency
       may be NULL.

Field Documentation

   float* hwloc_distances_s::latency
       Matrix of latencies between objects, stored as a one-dimension array. May be NULL if the
       distances considered here are not latencies. Values are normalized to get 1.0 as the
       minimal value in the matrix. Latency from i-th to j-th object is stored in slot
       i*nbobjs+j.

   float hwloc_distances_s::latency_base
       The multiplier that should be applied to latency matrix to retrieve the original OS-
       provided latencies. Usually 10 on Linux since ACPI SLIT uses 10 for local latency.

   float hwloc_distances_s::latency_max
       The maximal value in the latency matrix.

   unsigned hwloc_distances_s::nbobjs
       Number of objects considered in the matrix. It is the number of descendant objects at
       relative_depth below the containing object. It corresponds to the result of
       hwloc_get_nbobjs_inside_cpuset_by_depth.

   unsigned hwloc_distances_s::relative_depth
       Relative depth of the considered objects below the object containing this distance
       information.

Author

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