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NAME

       is_inside_bitmap - Tells if a point is inside a bitmap. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       int is_inside_bitmap(BITMAP *bmp, int x, int y, int clip);

DESCRIPTION

       Returns  non-zero  if  point  (x,  y)  lies  inside the bitmap. If `clip' is non-zero, the
       function compares the coordinates with the clipping rectangle, that is it returns non-zero
       if the point lies inside the clipping rectangle or if clipping is disabled for the bitmap.
       If `clip' is zero, the function compares the coordinates with the actual dimensions of the
       bitmap.

SEE ALSO

       set_clip_rect(3alleg4), set_clip_state(3alleg4), getpixel(3alleg4)