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NAME

       load_pcx_pf - Packfile version of load_pcx. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       BITMAP *load_pcx_pf(PACKFILE *f, RGB *pal);

DESCRIPTION

       A version of load_pcx() which reads from a packfile. Example:

          PACKFILE *packfile;
          BITMAP *bmp;

          packfile = pack_fopen("mybitmap.pcx", F_READ);
          if (!packfile)
             abort_on_error("Couldn't open mybitmap.pcx");

          bmp = load_bmp_pf(packfile, pal);
          if (!bmp)
             abort_on_error("Error loading mybitmap.pcx");

RETURN VALUE

       Returns  a  pointer  to the bitmap or NULL on error. Remember that you are responsible for
       destroying the bitmap when you are finished with it to avoid memory leaks.

SEE ALSO

       load_pcx(3alleg4), expackf(3alleg4)