Provided by: libbobcat-dev_3.19.01-1ubuntu1_amd64 bug

NAME

       FBB::LocalClientSocket - Client Socket connecting to a Server in the Unix Domain

SYNOPSIS

       #include <bobcat/localclientsocket>
       Linking option: -lbobcat

DESCRIPTION

       An  FBB::LocalClientSocket  may  be  constructed  to  connect to a server process in the Unix Domain. The
       socket made available by the FBB:LocalClientSocket may  be  used  to  initialize  a  std::istream  and/or
       std::ostream.  The  std::istream  is  used  to  read  information  from  the  server process to which the
       FBB::LocalClientSocket connects, The std::ostream is used to send information to the  server  process  to
       which  the  FBB::LocalClientSocket  connects.   Since  a  socket  may be considered a file descriptor the
       avaiable FBB::IFdStream, FBB::IFdStreamBuf, FBB::OFdStream, and FBB::OFdStreamBuf  classes  may  be  used
       profitably  here.  Note  that having available a socket does not mean that this defines the communication
       protocol. It is (still) the responsibility of the programmer to comply with an existing  protocol  or  to
       implement  a  tailor-made  protocol.  The latter situation implies that the sequence of input- and output
       operations is defined by the programmer.

NAMESPACE

       FBB
       All constructors, members, operators and manipulators, mentioned in this man-page,  are  defined  in  the
       namespace FBB.

INHERITS FROM

       FBB::LocalSocketBase

CONSTRUCTOR

       o      LocalClientSocket():
              This constructor merely creates a FBB::LocalClientSocket object. Before it can be used, its open()
              member must be called.

       o      LocalClientSocket(std::string const &name):
              This constructor initializes an FBB::LocalClientSocket object, using the named Unix Domain  socket
              to  connect  to  the server using the named Unix Domain socket. An FBB::Exception is thrown if the
              socket could not be constructed. The construction of the socket does not mean  that  a  connection
              has actually been established. In order to connect to the server, the member connect() (see below)
              should be used.  The copy constructor is not available.

MEMBER FUNCTION

       o      int connect():
              This member returns a socket that  can  be  used  to  communicate  with  the  server  process.  An
              FBB::Exception exception is thrown if the connection could not be established.

       o      open(std::string const &name):
              This  member  function  prepares  the FBB::LocalClientSocket object, constructed earlier using the
              default constructor, for use.  The named Unix Domain socket is used to connect to the server using
              the  named Unix Domain socket. An FBB::Exception is thrown if the socket could not be constructed.
              The construction of the socket does not mean that a connection has actually been  established.  In
              order to connect to the server, the member connect() should be used.

EXAMPLE

       See also the localserversocket(3bobcat) example.

           #include <iostream>
           #include <bobcat/localclientsocket>
           #include <bobcat/ifdstream>
           #include <bobcat/ofdstream>

           using namespace std;
           using namespace FBB;

           int main(int argc, char **argv)
           try
           {
               if (argc == 1)
               {
                   cerr << "Provide filename representing the unix domain socket\n";
                   return 1;
               }

               LocalClientSocket client(argv[1]);
               int fd = client.connect();
               string line;

               cout << "Connecting to socket " << fd << endl;

               IFdStream in(fd);                 // stream to read from
               OFdStream out(fd);                // stream to write to

               while (true)
               {
                                           // Ask for a textline, stop if empty / none
                   cout << "? ";
                   if (!getline(cin, line) || line.length() == 0)
                       return 0;
                   cout << "Line read: " << line << endl;
                                           // Return the line to the server
                   out << line.c_str() << endl;
                   cout << "wrote line\n";

                                           // Wait for a reply from the server
                   getline(in, line);
                   cout << "Answer: " << line << endl;
               }
               return 0;
           }
           catch (Exception const &err)
           {
               cerr << err.what() << "\n" <<
                       "Can’t connect to " << argv[1] << ", port " << argv[2] << endl;
               return 1;
           }

FILES

       bobcat/localclientsocket - defines the class interface

SEE ALSO

       bobcat(7),  ifdstream(3bobcat), ifdstreambuf(3bobcat), clientsocket(3bobcat), localserversocket(3bobcat),
       localsocketbase(3bobcat), ofdstream(3bobcat), ofdstream(3bobcat)

BUGS

       None Reported.

DISTRIBUTION FILES

       o      bobcat_3.19.01-x.dsc: detached signature;

       o      bobcat_3.19.01-x.tar.gz: source archive;

       o      bobcat_3.19.01-x_i386.changes: change log;

       o      libbobcat1_3.19.01-x_*.deb: debian package holding the libraries;

       o      libbobcat1-dev_3.19.01-x_*.deb: debian package holding the libraries, headers and manual pages;

       o      http://sourceforge.net/projects/bobcat: public archive location;

BOBCAT

       Bobcat is an acronym of `Brokken’s Own Base Classes And Templates’.

COPYRIGHT

       This is free software, distributed under the terms of the GNU General Public License (GPL).

AUTHOR

       Frank B. Brokken (f.b.brokken@rug.nl).