Provided by: allegro4-doc_4.4.2-4_all
NAME
lock_sample - Locks all the memory used by a sample. Allegro game programming library.
SYNOPSIS
#include <allegro.h> void lock_sample(SAMPLE *spl);
DESCRIPTION
Under DOS, locks all the memory used by a sample. You don't normally need to call this function because load_sample() and create_sample() do it for you.
SEE ALSO
load_sample(3alleg4), create_sample(3alleg4)