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NAME

       open_fli,  open_memory_fli  -  Makes  a  FLI file open and ready for playing. Allegro game
       programming library.

SYNOPSIS

       #include <allegro.h>

       int open_fli(const char *filename);

       int open_memory_fli(const void *fli_data);

DESCRIPTION

       Open FLI files ready for playing, reading the  data  from  disk  or  memory  respectively.
       Information  about  the  current  FLI  is  held  in  the  global  variables fli_bitmap and
       fli_palette, which you can use if this function succeeds. However, you can only  have  one
       animation open at a time.  Example:

          if (open_fli("intro.fli") == FLI_ERROR)
             abort_on_error("Error playing intro");

RETURN VALUE

       Returns  FLI_OK on success, FLI_ERROR if something went wrong, like trying to open another
       FLI file without closing the previous one.

SEE ALSO

       close_fli(3alleg4), next_fli_frame(3alleg4), fli_bitmap(3alleg4), fli_palette(3alleg4)