Provided by: libcommoncpp2-doc_1.8.1-6ubuntu1_all
NAME
ost::UnixSocket - Unix domain sockets are used for stream based connected sessions between processes on the same machine.
SYNOPSIS
#include <unix.h> Inherits ost::Socket. Public Member Functions UnixSocket (const char *pathname, int backlog=5) A Unix domain 'server' is created as a Unix domain socket that is bound to a pathname and that has a backlog queue to listen for connection requests. bool isPendingConnection (timeout_t timeout=TIMEOUT_INF) Used to wait for pending connection requests. virtual ~UnixSocket () Use base socket handler for ending this socket. Protected Member Functions void close (void) Protected Attributes char * path Friends class UnixStream class SocketPort class unixstream Additional Inherited Members
Detailed Description
Unix domain sockets are used for stream based connected sessions between processes on the same machine. An implicit and unique UnixSocket object exists in Common C++ to represent a bound Unix domain socket acting as a 'server' for receiving connection requests. This class is not part of UnixStream because such objects normally perform no physical I/O (read or write operations) other than to specify a listen backlog queue and perform 'accept' operations for pending connections. Author: Alex Pavloff alex@pavloff.net bound server for Unix domain streams and sessions.
Constructor & Destructor Documentation
ost::UnixSocket::UnixSocket (const char *pathname, intbacklog = 5) A Unix domain 'server' is created as a Unix domain socket that is bound to a pathname and that has a backlog queue to listen for connection requests. If the server cannot be created, an exception is thrown. Parameters: pathname pathname to socket file backlog size of connection request queue. virtual ost::UnixSocket::~UnixSocket () [virtual] Use base socket handler for ending this socket.
Member Function Documentation
void ost::UnixSocket::close (void) [protected] bool ost::UnixSocket::isPendingConnection (timeout_ttimeout = TIMEOUT_INF) [inline] Used to wait for pending connection requests. not const -- jfc References ost::Socket::isPending(), and ost::Socket::pendingInput.
Friends And Related Function Documentation
friend class SocketPort [friend] friend class UnixStream [friend] friend class unixstream [friend]
Member Data Documentation
char* ost::UnixSocket::path [protected]
Author
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