Provided by: libpcl1-dev_1.6-1ubuntu1_amd64 

NAME
co_create, co_call, co_resume, co_delete, co_exit_to, co_exit, co_current - C coroutine management
SYNOPSIS
#include <pcl.h>
coroutine_t co_create(void *func, void *data, void *stack, int stacksize);
void co_delete(coroutine_t co);
void co_call(coroutine_t co);
void co_resume(void);
void co_exit_to(coroutine_t co);
void co_exit(void);
coroutine_t co_current(void);
DESCRIPTION
The Portable Coroutine Library (PCL) implements the low level functionality for coroutines. For a
definition of the term coroutine see The Art of Computer Programming by Donald E. Knuth. Coroutines are
a very simple cooperative multitasking environment where the switch from one task to another is done
explicitly by a function call. Coroutines are a lot faster than processes or threads switch, since there
is no OS kernel involvement for the operation. This document defines an API for the low level handling of
coroutines i.e. creating and deleting coroutines and switching between them. Higher level functionality
(scheduler, etc.) is not covered.
Functions
The following functions are defined:
coroutine_t co_create(void *func, void *data, void *stack, int stacksize);
This function creates a new coroutine. func is the entry point of the coroutine. It will be
called with one arg, a void *, which holds the data passed through the data parameter. If func
terminates, the associated coroutine is deleted. stack is the base of the stack this coroutine
will use and stacksize its size in bytes. You may pass a NULL pointer for stack in which case the
memory will be allocated by co_create itself. Both, stack and stacksize are aligned to system
requirements. A stacksize of less then 4096 bytes will be rejected. You have to make sure, that
the stack is large enough for your coroutine and possible signal handlers (see below). The stack
will not grow! (Exception: the main coroutine uses the standard system stack which may still
grow) On success, a handle (coroutine_t) for a new coroutine is returned, otherwise NULL.
void co_delete(coroutine_t co);
This function deletes the given coroutine co. If the stack for this coroutine was allocated by
co_create it will be freed. After a coroutine handle was passed to co_delete it is invalid and
may not be used any more. It is invalid for a coroutine to delete itself with this function.
void co_call(coroutine_t co);
This function passes execution to the given coroutine co. The first time the coroutine is
executed, its entry point func is called, and the data parameter used during the call to co_create
is passed to func. The current coroutine is suspended until another one restarts it with a
co_call or co_resume call. Calling oneself returns immediately.
void co_resume(void);
This function passes execution back to the coroutine which either initially started this one or
restarted it after a prior co_resume.
void co_exit_to(coroutine_t co);
This function does the same a co_delete(co_current()) followed by a co_call would do. That is, it
deletes itself and then passes execution to another coroutine co.
void co_exit(void);
This function does the same a co_delete(co_current()) followed by a co_resume would do. That is,
it deletes itself and then passes execution back to the coroutine which either initially started
this one or restarted it after a prior co_resume.
coroutine_t co_current(void);
This function returns the currently running coroutine.
Notes
Some interactions with other parts of the system are covered here.
Signals
First, a signal handler is not defined to run in any specific coroutine. The only way to leave the
signal handler is by a return statement.
Second, the signal handler may run with the stack of any coroutine, even with the stack of library
internal coroutines which have an undefined stack size (just enough to perform a kernel call).
Using and alternate stack for signal processing (see sigaltstack(2)) is recommended!
Conclusion: avoid signals like a plague. The only thing you may do reliable is setting some
global variables and return. Simple kernel calls may work too, but nowadays it's pretty hairy to
tell, which function really is a kernel call. (Btw, all this applies to normal C programs, too.
The coroutines just add one more problem)
setjmp/longjmp
The use of setjmp(2)/longjmp(2) is limited to jumping inside one coroutine. Never try to jump
from one coroutine to another with longjmp(2).
DIAGNOSTICS
Some fatal errors are caught by the library. If one occurs, a short message is written to file
descriptor 2 (stderr) and a segmentation violation is generated.
[PCL]: Cannot delete itself
A coroutine has called co_delete with it's own handle.
[PCL]: Resume to deleted coroutine
A coroutine has deleted itself with co_exit or co_exit_to and the coroutine that was activated by
the exit tried a co_resume.
[PCL]: Stale coroutine called
Someone tried to active a coroutine that has already been deleted. This error is only detected,
if the stack of the deleted coroutine is still resident in memory.
[PCL]: Context switch failed
Low level error generated by the library in case a context switch between two coroutines failes.
SEE ALSO
Original coroutine library at http://www.goron.de/~froese/coro/coro.html . GNU Pth library at
http://www.gnu.org/software/pth/ .
AUTHOR
Developed by Davide Libenzi < davidel@xmailserver.org >. Ideas and man page base source taken by the
coroutine library developed by E. Toernig < froese@gmx.de >. Also some code and ideas comes from the GNU
Pth library available at http://www.gnu.org/software/pth/ .
BUGS
There are no known bugs. But, this library is still in development even if it results very stable and
pretty much ready for production use.
Bug reports and comments to Davide Libenzi < davidel@xmailserver.org >.
GNU 1.6 PCL(3)