trusty (3) registry.3erl.gz

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NAME

       registry - Store and backup key-value pairs

DESCRIPTION

       This  module  provides  support  for  storing  key-value pairs in a table known as a registry, backing up
       registries to Mnesia in an atomic manner, and later restoring the contents of a registry from Mnesia.

EXPORTS

       ei_reg *ei_reg_open(size)

              Types:

                 int size;

              Open (create) a registry. The registry will be initially empty. Use ei_reg_close()  to  close  the
              registry later.

              size  is the approximate number of objects you intend to store in the registry. Since the registry
              uses a hash table with collision chaining, there is no absolute  upper  limit  on  the  number  of
              objects that can be stored in it. However for reasons of efficiency, it is a good idea to choose a
              number that is appropriate for your needs. It is possible to use  ei_reg_resize()  to  change  the
              size later. Note that the number you provide will be increased to the nearest larger prime number.

              On success, an empty registry will be returned. On failure, NULL will be returned.

       int ei_reg_resize(reg,newsize)

              Types:

                 ei_reg *reg;
                 int newsize;

              Change the size of a registry.

              newsize  is  the new size to make the registry. The number will be increased to the nearest larger
              prime number.

              On success, the registry will be resized, all contents rehashed, and the function will  return  0.
              On failure, the registry will be left unchanged and the function will return -1.

       int ei_reg_close(reg)

              Types:

                 ei_reg *reg;

              A  registry  that has previously been created with ei_reg_open() is closed, and all the objects it
              contains are freed.

              reg is the registry to close.

              The function returns 0.

       int ei_reg_setival(reg,key,i)

              Types:

                 ei_reg *reg;
                 const char *key;
                 int i;

              Create a key-value pair with the specified key and integer value i. If an object  already  existed
              with  the  same  key,  the  new  value replaces the old one. If the previous value was a binary or
              string, it is freed with free().

              reg is the registry where the object should be placed.

              key is the name of the object.

              i is the integer value to assign.

              The function returns 0 on success, or -1 on failure.

       int ei_reg_setfval(reg,key,f)

              Types:

                 ei_reg *reg;
                 const char *key;
                 double f;

              Create a key-value pair with the specified key and floating point value f. If  an  object  already
              existed  with the same key, the new value replaces the old one. If the previous value was a binary
              or string, it is freed with free().

              reg is the registry where the object should be placed.

              key is the name of the object.

              f is the floating point value to assign.

              The function returns 0 on success, or -1 on failure.

       int ei_reg_setsval(reg,key,s)

              Types:

                 ei_reg *reg;
                 const char *key;
                 const char *s;

              Create a key-value pair with the specified key whose "value" is the  specified  string  s.  If  an
              object  already  existed  with  the  same key, the new value replaces the old one. If the previous
              value was a binary or string, it is freed with free().

              reg is the registry where the object should be placed.

              key is the name of the object.

              s is the string to assign. The string itself must have been  created  through  a  single  call  to
              malloc()  or  similar  function,  so that the registry can later delete it if necessary by calling
              free().

              The function returns 0 on success, or -1 on failure.

       int ei_reg_setpval(reg,key,p,size)

              Types:

                 ei_reg *reg;
                 const char *key;
                 const void *p;
                 int size;

              Create a key-value pair with the specified key whose "value" is the binary object pointed to by p.
              If  an  object  already  existed  with  the  same  key, the new value replaces the old one. If the
              previous value was a binary or string, it is freed with free().

              reg is the registry where the object should be placed.

              key is the name of the object.

              p is a pointer to the binary object. The object itself must have been  created  through  a  single
              call  to  malloc()  or  similar function, so that the registry can later delete it if necessary by
              calling free().

              size is the length in bytes of the binary object.

              The function returns 0 on success, or -1 on failure.

       int ei_reg_setval(reg,key,flags,v,...)

              Types:

                 ei_reg *reg;
                 const char *key;
                 int flags;
                 v (see below)

              Create a key-value pair with the specified key whose value is specified by v. If an object already
              existed  with the same key, the new value replaces the old one. If the previous value was a binary
              or string, it is freed with free().

              reg is the registry where the object should be placed.

              key is the name of the object.

              flags indicates the type of the object specified by v. Flags must be one of EI_INT, EI_FLT, EI_STR
              and  EI_BIN, indicating whether v is int, double, char* or void*. If flags is EI_BIN, then a fifth
              argument size is required, indicating the size in bytes of the object pointed to by v.

              If you wish to store an arbitrary pointer in the registry, specify a size of 0. In this case,  the
              object itself will not be transferred by an ei_reg_dump() operation, just the pointer value.

              The function returns 0 on success, or -1 on failure.

       int ei_reg_getival(reg,key)

              Types:

                 ei_reg *reg;
                 const char *key;

              Get the value associated with key in the registry. The value must be an integer.

              reg is the registry where the object will be looked up.

              key is the name of the object to look up.

              On  success, the function returns the value associated with key. If the object was not found or it
              was not an integer object, -1 is returned. To avoid problems with in-band error reporting (i.e. if
              you   cannot   distinguish  between  -1  and  a  valid  result)  use  the  more  general  function
              ei_reg_getval() instead.

       double ei_reg_getfval(reg,key)

              Types:

                 ei_reg *reg;
                 const char *key;

              Get the value associated with key in the registry. The value must be a floating point type.

              reg is the registry where the object will be looked up.

              key is the name of the object to look up.

              On success, the function returns the value associated with key. If the object was not found or  it
              was  not a floating point object, -1.0 is returned. To avoid problems with in-band error reporting
              (i.e. if you cannot distinguish between -1.0 and a valid result) use  the  more  general  function
              ei_reg_getval() instead.

       const char *ei_reg_getsval(reg,key)

              Types:

                 ei_reg *reg;
                 const char *key;

              Get the value associated with key in the registry. The value must be a string.

              reg is the registry where the object will be looked up.

              key is the name of the object to look up.

              On  success, the function returns the value associated with key. If the object was not found or it
              was not a string, NULL is returned. To avoid problems with in-band error reporting  (i.e.  if  you
              cannot  distinguish between NULL and a valid result) use the more general function ei_reg_getval()
              instead.

       const void *ei_reg_getpval(reg,key,size)

              Types:

                 ei_reg *reg;
                 const char *key;
                 int size;

              Get the value associated with key in the registry. The value must be a binary (pointer) type.

              reg is the registry where the object will be looked up.

              key is the name of the object to look up.

              size will be initialized to contain the length in bytes of the object, if it is found.

              On success, the function returns the value associated with key and indicates its length  in  size.
              If  the  object  was  not found or it was not a binary object, NULL is returned. To avoid problems
              with in-band error reporting (i.e. if you cannot distinguish between NULL and a valid result)  use
              the more general function ei_reg_getval() instead.

       int ei_reg_getval(reg,key,flags,v,...)

              Types:

                 ei_reg *reg;
                 const char *key;
                 int flags;
                 void *v (see below)

              This is a general function for retrieving any kind of object from the registry.

              reg is the registry where the object will be looked up.

              key is the name of the object to look up.

              flags  indicates  the  type  of  object  that you are looking for. If flags is 0, then any kind of
              object will be returned. If flags is one of EI_INT, EI_FLT, EI_STR or EI_BIN, then only values  of
              that  kind  will  be  returned. The buffer pointed to by v must be large enough to hold the return
              data, i.e. it must be a pointer to one of int, double, char*  or  void*,  respectively.  Also,  if
              flags  is  EI_BIN, then a fifth argument int *size is required, so that the size of the object can
              be returned.

              If the function succeeds, v (and size if the object is binary) will be initialized with the  value
              associated  with  key,  and  the  function  will  return  one of EI_INT, EI_FLT, EI_STR or EI_BIN,
              indicating the type of object. On failure the function will return -1 and the arguments  will  not
              be updated.

       int ei_reg_markdirty(reg,key)

              Types:

                 ei_reg *reg;
                 const char *key;

              Mark  a  registry  object  as  dirty.  This  will ensure that it is included in the next backup to
              Mnesia. Normally this operation will not be necessary since  all  of  the  normal  registry  'set'
              functions  do  this  automatically.  However if you have retrieved the value of a string or binary
              object from the registry and modified the contents, then the  change  will  be  invisible  to  the
              registry  and  the  object will be assumed to be unmodified. This function allows you to make such
              modifications and then let the registry know about them.

              reg is the registry containing the object.

              key is the name of the object to mark.

              The function returns 0 on success, or -1 on failure.

       int ei_reg_delete(reg,key)

              Types:

                 ei_reg *reg;
                 const char *key;

              Delete an object from the registry. The object is not actually removed from the  registry,  it  is
              only  marked  for  later removal so that on subsequent backups to Mnesia, the corresponding object
              can be removed from the Mnesia table as well. If another object is later  created  with  the  same
              key, the object will be reused.

              The object will be removed from the registry after a call to ei_reg_dump() or ei_reg_purge().

              reg is the registry containing key.

              key is the object to remove.

              If the object was found, the function returns 0 indicating success. Otherwise the function returns
              -1.

       int ei_reg_stat(reg,key,obuf)

              Types:

                 ei_reg *reg;
                 const char *key;
                 struct ei_reg_stat *obuf;

              Return information about an object.

              reg is the registry containing the object.

              key is the name of the object.

              obuf is a pointer to an ei_reg_stat structure, defined below:

              struct ei_reg_stat {
                int attr;
                int size;
              };

              In attr the object's attributes are stored as the logical OR of its type (one of  EI_INT,  EI_FLT,
              EI_BIN  and EI_STR), whether it is marked for deletion (EI_DELET) and whether it has been modified
              since the last backup to Mnesia (EI_DIRTY).

              The size field indicates the size in bytes required to store EI_STR (including the terminating  0)
              and EI_BIN objects, or 0 for EI_INT and EI_FLT.

              The function returns 0 and initializes obuf on success, or returns -1 on failure.

       int ei_reg_tabstat(reg,obuf)

              Types:

                 ei_reg *reg;
                 struct ei_reg_tabstat *obuf;

              Return  information  about  a  registry.  Using information returned by this function, you can see
              whether the size of the registry is suitable for the amount of data it contains.

              reg is the registry to return information about.

              obuf is a pointer to an ei_reg_tabstat structure, defined below:

              struct ei_reg_tabstat {
                int size;
                int nelem;
                int npos;
                int collisions;
              };

              The size field indicates the number of hash positions in the registry.  This  is  the  number  you
              provided when you created or last resized the registry, rounded up to the nearest prime.

              nelem  indicates  the  number  of  elements  stored  in the registry. It includes objects that are
              deleted but not purged.

              npos indicates the number of unique positions that are occupied in the registry.

              collisions indicates how many elements are sharing positions in the registry.

              On success, the function returns 0 and  obuf  is  initialized  to  contain  table  statistics.  On
              failure, the function returns -1.

       int ei_reg_dump(fd,reg,mntab,flags)

              Types:

                 int fd;
                 ei_reg *reg;
                 const char *mntab;
                 int flags;

              Dump  the  contents of a registry to a Mnesia table in an atomic manner, i.e. either all data will
              be updated, or none of it will. If any errors are encountered  while  backing  up  the  data,  the
              entire operation is aborted.

              fd is an open connection to Erlang. Mnesia 3.0 or later must be running on the Erlang node.

              reg is the registry to back up.

              mntab is the name of the Mnesia table where the backed up data should be placed. If the table does
              not exist, it  will  be  created  automatically  using  configurable  defaults.  See  your  Mnesia
              documentation for information about configuring this behaviour.

              If  flags  is  0,  the backup will include only those objects which have been created, modified or
              deleted since the last backup or restore (i.e. an  incremental  backup).  After  the  backup,  any
              objects  that  were  marked dirty are now clean, and any objects that had been marked for deletion
              are deleted.

              Alternatively, setting flags to EI_FORCE will cause a full backup to be done, and EI_NOPURGE  will
              cause  the  deleted  objects  to  be  left  in  the registry afterwards. These can be bitwise ORed
              together if both behaviours are desired. If EI_NOPURGE was specified, you can  use  ei_reg_purge()
              to explicitly remove the deleted items from the registry later.

              The function returns 0 on success, or -1 on failure.

       int ei_reg_restore(fd,reg,mntab)

              Types:

                 int fd;
                 ei_reg *reg;
                 const char *mntab;

              The contents of a Mnesia table are read into the registry.

              fd is an open connection to Erlang. Mnesia 3.0 or later must be running on the Erlang node.

              reg is the registry where the data should be placed.

              mntab is the name of the Mnesia table to read data from.

              Note  that  only tables of a certain format can be restored, i.e. those that have been created and
              backed up to with ei_reg_dump(). If the registry was not empty  before  the  operation,  then  the
              contents  of  the  table  are added to the contents of the registry. If the table contains objects
              with the same keys as those already in the registry, the registry objects will be overwritten with
              the  new  values.  If  the  registry  contains  objects  that  were not in the table, they will be
              unchanged by this operation.

              After the restore operation, the entire contents of the registry is  marked  as  unmodified.  Note
              that  this  includes  any objects that were modified before the restore and not overwritten by the
              restore.

              The function returns 0 on success, or -1 on failure.

       int ei_reg_purge(reg)

              Types:

                 ei_reg *reg;

              Remove all objects marked for deletion. When objects are deleted with ei_reg_delete() they are not
              actually removed from the registry, only marked for later removal. This is so that on a subsequent
              backup to Mnesia, the objects can also be removed from the Mnesia table. If you are not backing up
              to Mnesia then you may wish to remove the objects manually with this function.

              reg is a registry containing objects marked for deletion.

              The function returns 0 on success, or -1 on failure.