Provided by: allegro4-doc_4.4.2-4_all bug

NAME

       rotate_sprite_v_flip - Rotates and flips a sprite. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void rotate_sprite_v_flip(BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle);

DESCRIPTION

       Like  rotate_sprite,  but  flips  the image vertically before rotating it. To flip horizontally, use this
       routine but add itofix(128) to the angle. To  flip  in  both  directions,  use  rotate_sprite()  and  add
       itofix(128) to its angle.

SEE ALSO

       rotate_sprite(3alleg4),        rotate_scaled_sprite_v_flip(3alleg4),        pivot_sprite_v_flip(3alleg4),
       pivot_scaled_sprite_v_flip(3alleg4), exsprite(3alleg4)