Provided by: s3d-doc_0.2.2-9_all
NAME
s3d_push_polygon - push polygon
SYNOPSIS
#include <s3d.h> int s3d_push_polygon(int object, uint32_t v1, uint32_t v2, uint32_t v3, uint32_t material);
DESCRIPTION
Push one polygon on the polygon stack of the object. It takes 3 vertex-index numbers and one material material-index-no. as argument. int oid = s3d_new_object(); // create a new object s3d_push_vertex(oid, 0.0, 0.0, 0.0); s3d_push_vertex(oid, 0.0, 1.0, 0.0); s3d_push_vertex(oid, 1.0, 0.0, 0.0); s3d_push_material(oid, 0.3, 0.0, 0.0, 1.0, 1.0, 1.0, 1.0, 0.0, 0.0); s3d_push_polygon(oid, 0, 1, 2, 0); // this will create a red polygon
AUTHOR
Simon Wunderlich Author of s3d