trusty (3) shaders.3.gz

Provided by: libcoin80-doc_3.1.4~abc9f50-4ubuntu2_all bug

NAME

       Shader Classes -

   Classes
       class SoVertexAttributeBinding
           The SoVertexAttributeBinding class is a node for setting up how vertex attributes are mapped to
           shapes.
       class SoVertexAttribute
           A generic node for providing GL vertex attributes of various types.
       class SoShaderObject
       class SoShaderProgram
           The SoShaderProgram class is used to specify a set of vertex/geometry/fragment objects.

Detailed Description

       Coin-2.5 added support for Shaders. Shaders replace the fixed function vertex and fragment processing in
       OpenGL by letting the user define the processing that takes place at key points in the OpenGL pipeline.
       Vertex shaders handle the operations that occur on each vertex, while fragment shaders handle the
       operations that occur on each pixel. The SoShaderProgram node in Coin provides a convenient way of
       specifying the code for vertex and fragment shaders.

       Coin-3.0 expanded upon the shader support by adding support for OpenGL Vertex Attributes. When using
       shaders, programmers are no longer limited to the set of attributes that OpenGL defines (glColor,
       glNormal, glTexCoord etc.) You can now define your own per-vertex data and pass them to the shaders using
       the SoVertexAttribute node.

Author

       Generated automatically by Doxygen for Coin from the source code.