Provided by: libsnmpkit-dev_0.9-16build1_amd64 

NAME
snmpstrucfiller - snmpkit functions for taking making snmp requests based upon a structure.
SYNOPSIS
#include <snmpkit.h>
SNMPSTRUCTFILLER *new_snmpstructfiller(SNMPSESSION *session);
void delete_snmpstructfiller(SNMPSTRUCTFILLER *doomed);
void snmpstructfiller_append(SNMPSTRUCTFILLER *sf, const char *oidstr,Tags tag, unsigned int offset);
void snmpstructfiller_remove(SNMPSTRUCTFILLER *sf,const char *oidstr);
void *snmpstructfiller_get(SNMPSTRUCTFILLER *sf,void *tobefilled);
void *snmpstructfiller_get_next(SNMPSTRUCTFILLER *sf, void *tobefilled);
DESCRIPTION
A snmpstructfiller is an opaque data structure used fill C structures with data from the snmp requests.
The SNMP protocol is designed in a way where there is significant overhead in process of encoding and
exchanging a packet. Therefore it is very inefficient and time consuming to exchange many variables in
individual request packets. The way around this is to bulk up a bunch of snmp requests into one packet.
Since you are most frequently fetching information which is related the snmp structure filler is designed
to associate the snmp objects and data types with the offsets into the structure. That way when you do a
get or a get_next you will get back a completely filled in structure.
The new_snmpstructfiller() function creates new structfiller. You will need one of these for every
different set of objects that you want to fetch. It starts out not having any requests associated with
it. To add requests to this structure use the snmpstructfiller_append() function. To actually do the
request, use the snmpstructfiller_get() or the snmpstructfiller_get_next() functions.
The delete_snmpstructfiller() function is the opposite of the new function. It frees all the resources
used by the structfiller structure.
The snmpstructfiller_append() function appends a new snmp object to the structure filler. It requires the
oidstring. This snmp library doesn't bother attempting to read MIBS. You must specify the snmp object
in dotted decimal notation. For example, system.sysDesc is "1.3.6.1.2.1.1.1.0". This means that you must
look up the objects ID's before hand. This sounds like a lot of work but I have found that when writing
an application it is really not that much of a problem. The tag is the type of data that the object is
supposed to have as defined in the MIB and cooresponds directly to the space used in the structure you
are filling. The tag can be one of the following:
INT_TAG long
STRING_TAG char*
IPADDR_TAG unsigned long
You get the IPADDR back in binary format. You must translate it byte for byte to get an IPADDR in
the format that is usually expected.
COUNTER_TAG long
This could concievably be an unsigned long but enough implementations of MIBS are fouled up in
such that even though the mib specifies a counter, the device returns an integer. That it is best
to store this number in an integer rather than an unsigned..
TIME_TICK_TAG long
The final parameter is offset into the structure. For example if you have a structure and a variable
like:
struct info {
char *descr; char *contact;
} foo;
Then the offset of descr would be (char*)&(foo.descr)-(char*)&foo and the offset of contact would be
(char*)&(foo.contact)-(char*)&foo I know that this is a very bad way of doing things and I intend to
change it in the future. Probably what I will do is change this to a function pointer which when called
takes the pointer to the structure that it is supposed to insert the data in as well as the value of the
data and it will insert it into the data into the structure.
AUTHOR
Ben Woodard <ben@users.sourceforge.net>
BUGS
The library can possibly throw different kinds of C++ execptions that won't be caught by the glue code
and therefore it can cause your program to crash inexplicably.
There is no support for SNMP sets.
There is no support for getting back an OID.
There is no support for
SEE ALSO
libsnmpkit(3), snmpsession(3), snmpsock(3), snmptable(3), snmpstructfiller(3)
GNU snmpkit 0.4 November 2000 snmpstructfiller(3)