Provided by: libncarg-dev_6.1.2-7_amd64 bug

NAME

       STSETR - Sets the value of an internal parameter of type REAL.

SYNOPSIS

       CALL STSETR (CNM,RVL)

C-BINDING SYNOPSIS

       #include <ncarg/ncargC.h>

       void c_stsetr(char *cnm, float rvl)

DESCRIPTION

       CNM         (CHARACTER, input) is the name of a parameter to be given a real value. Only
                   the first three characters of CNM are examined. The three characters may
                   either be entirely upper or entirely lower case; mixed case is not recognized.
                   It is recommended that the rest of the character string be used to improve the
                   readability of the code. For example, instead of ´DFM´, use ´DFM -
                   Differential Magnitude´.

       RVL         (REAL, input) is an expression, the value of which is to be given to the
                   parameter specified by CNM.

C-BINDING DESCRIPTION

       The C-binding argument descriptions are the same as the FORTRAN argument descriptions.

USAGE

       This routine allows you to set the current value of Streamlines parameters of type REAL.
       For a complete list of parameters available in this utility, see the streamlines_params
       man page.

EXAMPLES

       Use the ncargex command to see the following relevant examples: ffex00, ffex03, ffex04,
       fstream, stex01, stex02, stex03.

ACCESS

       To use STSETR or c_stsetr, load the NCAR Graphics libraries ncarg, ncarg_gks, and ncarg_c,
       preferably in that order.

MESSAGES

       See the streamlines man page for a description of all Streamlines error messages and/or
       informational messages.

SEE ALSO

       Online: stgetc, stgeti, stgetr, stinit, stream, streamlines, streamlines_params, strset,
       stsetc, stseti, stuixy, stumsl, stumta, stumxy, ncarg_cbind.

       Hardcopy: NCAR Graphics Fundamentals, UNIX Version

COPYRIGHT

       Copyright (C) 1987-2009
       University Corporation for Atmospheric Research
       The use of this Software is governed by a License Agreement.