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NAME

       ng_l2tp — L2TP protocol netgraph node type

SYNOPSIS

       #include <sys/types.h>
       #include <netgraph/ng_l2tp.h>

DESCRIPTION

       The  l2tp  node  type  implements  the encapsulation layer of the L2TP protocol as described in RFC 2661.
       This includes adding the L2TP packet header for outgoing  packets  and  verifying  and  removing  it  for
       incoming  packets.   The node maintains the L2TP sequence number state and handles control session packet
       acknowledgment and retransmission.

HOOKS

       The l2tp node type supports the following hooks:

             lower         L2TP frames.
             ctrl          Control packets.
             session_hhhh  Session 0xhhhh data packets.

       L2TP control and data packets are transmitted to, and received from, the L2TP peer via  the  lower  hook.
       Typically  this hook would be connected to the inet/dgram/udp hook of an ng_ksocket(4) node for L2TP over
       UDP.

       The ctrl hook connects to the local L2TP management entity.  L2TP  control  messages  (without  any  L2TP
       headers)  are  transmitted and received on this hook.  Messages written to this hook are guaranteed to be
       delivered to the peer reliably, in order, and without duplicates.

       Packets written to the ctrl hook must contain a two byte session ID prepended to the  frame  (in  network
       order).   This  session  ID is copied to the outgoing L2TP header.  Similarly, packets read from the ctrl
       hook will have the received session ID prepended.

       Once an L2TP session has been created, the corresponding session hook may be used to transmit and receive
       the session's data frames: for the session with session ID 0xabcd, the hook is named session_abcd.

CONTROL MESSAGES

       This node type supports the generic control messages, plus the following:

       NGM_L2TP_SET_CONFIG
               This command updates the configuration of the node.  It  takes  a  struct  ng_l2tp_config  as  an
               argument:

               /* Configuration for a node */
               struct ng_l2tp_config {
                   u_char      enabled;        /* enables traffic flow */
                   u_char      match_id;       /* tunnel id must match 'tunnel_id' */
                   u_int16_t   tunnel_id;      /* local tunnel id */
                   u_int16_t   peer_id;        /* peer's tunnel id */
                   u_int16_t   peer_win;       /* peer's max recv window size */
                   u_int16_t   rexmit_max;     /* max retransmits before failure */
                   u_int16_t   rexmit_max_to;  /* max delay between retransmits */
               };

               The  enabled  field  enables packet processing.  Each time this field is changed back to zero the
               sequence number state is reset.  In this way, reuse of a node is possible.

               The tunnel_id field configures the local tunnel ID for  the  control  connection.   The  match_id
               field  determines  how  incoming L2TP packets with a tunnel ID field different from tunnel_id are
               handled.  If match_id is non-zero, they will be dropped; otherwise, they will be dropped only  if
               the  tunnel  ID  is non-zero.  Typically tunnel_id is set to the local tunnel ID as soon as it is
               known and match_id is set to non-zero after receipt of the SCCRP or SCCCN control message.

               The peer's tunnel ID should be set in peer_id as soon as it is learned, typically  after  receipt
               of  a  SCCRQ  or  SCCRP  control message.  This value is copied into the L2TP header for outgoing
               packets.

               The peer_win field should be set from the “Receive Window Size” AVP received from the peer.   The
               default  value  for this field is one; zero is an invalid value.  As long as enabled is non-zero,
               this value may not be decreased.

               The rexmit_max and rexmit_max_to fields configure packet retransmission.   rexmit_max_to  is  the
               maximum  retransmission  delay between packets, in seconds.  The retransmit delay will start at a
               small value and increase exponentially up to this limit.  The rexmit_max sets the maximum  number
               of  times a packet will be retransmitted without being acknowledged before a failure condition is
               declared.  Once a failure condition is declared, each additional retransmission  will  cause  the
               l2tp  node  to  send  a  NGM_L2TP_ACK_FAILURE control message back to the node that sent the last
               NGM_L2TP_SET_CONFIG.  Appropriate action should then be taken to shutdown the control connection.

       NGM_L2TP_GET_CONFIG
               Returns the current configuration as a struct ng_l2tp_config.

       NGM_L2TP_SET_SESS_CONFIG
               This control message configures a single data session.  The corresponding hook  must  already  be
               connected before sending this command.  The argument is a struct ng_l2tp_sess_config:

               /* Configuration for a session hook */
               struct ng_l2tp_sess_config {
                   u_int16_t   session_id;     /* local session id */
                   u_int16_t   peer_id;        /* peer's session id */
                   u_char      control_dseq;   /* we control data sequencing? */
                   u_char      enable_dseq;    /* enable data sequencing? */
                   u_char      include_length; /* include length field? */
               };

               The session_id and peer_id fields configure the local and remote session IDs, respectively.

               The  control_dseq  and  enable_dseq  fields determine whether sequence numbers are used with L2TP
               data packets.  If enable_dseq is zero, then no sequence numbers are sent  and  incoming  sequence
               numbers are ignored.  Otherwise, sequence numbers are included on outgoing packets and checked on
               incoming packets.

               If  control_dseq is non-zero, then the setting of enable_dseq will never change except by another
               NGM_L2TP_SET_SESS_CONFIG control message.  If  control_dseq  is  zero,  then  the  peer  controls
               whether  sequence  numbers  are  used: if an incoming L2TP data packet contains sequence numbers,
               enable_dseq is set to one, and conversely if an  incoming  L2TP  data  packet  does  not  contain
               sequence  numbers,  enable_dseq  is  set  to  zero.   The  current value of enable_dseq is always
               accessible via the NGM_L2TP_GET_SESS_CONFIG control message (see below).  Typically an LNS  would
               set  control_dseq  to  one while a LAC would set control_dseq to zero (if the Sequencing Required
               AVP were not sent), thus giving control of data packet sequencing to the LNS.

               The include_length field determines whether the L2TP header length field is included in  outgoing
               L2TP data packets.  For incoming packets, the L2TP length field is always checked when present.

       NGM_L2TP_GET_SESS_CONFIG
               This command takes a two byte session ID as an argument and returns the current configuration for
               the  corresponding  data session as a struct ng_l2tp_sess_config.  The corresponding session hook
               must be connected.

       NGM_L2TP_GET_STATS
               This command returns a struct ng_l2tp_stats containing statistics of the L2TP tunnel.

       NGM_L2TP_CLR_STATS
               This command clears the statistics for the L2TP tunnel.

       NGM_L2TP_GETCLR_STATS
               Same as NGM_L2TP_GET_STATS, but also atomically clears the statistics as well.

       NGM_L2TP_GET_SESSION_STATS
               This  command  takes  a  two  byte  session  ID   as   an   argument   and   returns   a   struct
               ng_l2tp_session_stats   containing   statistics   for   the   corresponding  data  session.   The
               corresponding session hook must be connected.

       NGM_L2TP_CLR_SESSION_STATS
               This command takes a two byte session ID as an argument and clears the statistics for  that  data
               session.  The corresponding session hook must be connected.

       NGM_L2TP_GETCLR_SESSION_STATS
               Same as NGM_L2TP_GET_SESSION_STATS, but also atomically clears the statistics as well.

       NGM_L2TP_SET_SEQ
               This  command  sets  the  sequence  numbers  of  a  not  yet  enabled  node.   It  takes a struct
               ng_l2tp_seq_config as argument, where xack and nr respectively ns and  rack  must  be  the  same.
               This  option  is  particularly  useful if one receives and processes the first packet entirely in
               userspace and wants to hand over further processing to the node.

SHUTDOWN

       This node shuts down upon receipt of a  NGM_SHUTDOWN  control  message,  or  when  all  hooks  have  been
       disconnected.

SEE ALSO

       netgraph(4), ng_ksocket(4), ng_ppp(4), ng_pptpgre(4), ngctl(8)

       W.  Townsley, A. Valencia, A. Rubens, G. Pall, G. Zorn, and B. Palter, Layer Two Tunneling Protocol L2TP,
       RFC 2661.

HISTORY

       The l2tp node type was developed at Packet Design, LLC, http://www.packetdesign.com/.

AUTHORS

       Archie Cobbs <archie@packetdesign.com>

Debian                                           August 2, 2004                                       NG_L2TP(4)