trusty (6) gtkballs.6x.gz

Provided by: gtkballs_3.1.5-10_amd64 bug

NAME

       gtkballs - A simple logic game

SYNOPSIS

       gtkballs [options]

DESCRIPTION

       This  manual  page documents GtkBalls.  GtkBalls is a simple logic game. The goal of this game is to make
       the highest score by matching a number of balls of the same color in a horizontal, vertical  or  diagonal
       line. For further information on how to play this game refer to the rules section in this manual page.

OPTIONS

       --display [hostname:dpy]
              Specify  what  display  GtkBalls  should  use.  See  X  (1x) for more information on the syntax of
              hostname and display.

RULES

       The standard play area of GtkBalls is a 9x9 grid (it can be changed  through  "Rules"  option  in  ingame
       menu).  When GtkBalls is first started a number of balls are placed in a random manner on the grid. Balls
       are in different colors (and/or shape). You may move balls on the grid by selecting them and selecting an
       empty  square  on the grid as destination for the ball you selected. Balls will only move if they are not
       blocked by other balls. Each time you move a ball, unless you score some points, new balls  appear  in  a
       random  manner  on  the grid. If the grid is full then the game is lost. However this is bound to happen,
       your goal is to make the highest score. In order to do this you must make lines in a vertical, horizontal
       or diagonal way with balls of the same color. By default a line must have at least five balls of the same
       color (it can also be changed through "Rules" option in ingame menu). Making a line of minimum amount  of
       the  balls,  specifed  in  rules,  will  earn you twice the points for your score. If you make lines over
       minimum amount of the balls it will earn you even more points. In order to help you decide which ball you
       are  going  to  move, there is an indicator on top of the grid that shows what colors the next balls that
       will appear on the grid will be.

USING THE INTERFACE

       GtkBalls is a graphical program using the Gtk+  windowing  toolkit.  This  section  describes  it's  user
       interface.

   THE GAME MENU
       New    Selecting  this menu entry will abandon the current game and start a new one or start another game
              if you just finished one. You may use the keyboard shortcut CTRL-N to do this also.

       Rules  Selecting this menu entry will open "Rules" dialog box, where you can set board width and  height,
              number  of  different  objects  to  appear on the board, number of objects that will appear on the
              board after each turn and number of objects that must form the line to eliminate it. You  may  use
              the keyboard shortcut CTRL-R to do this also.

       Save   Selecting  this  menu  entry  will open "Save game" dialog box, where you can save current game to
              play it later. You may use the keyboard shortcut CTRL-S to do this also.

       Load   Selecting this menu entry will open "Load game" dialog box, where you can  load  previously  saved
              game. You may use the keyboard shortcut CTRL-L to do this also.

       Hall Of Fame
              Selecting this menu entry will open a dialog box showing the high scores. Only the ten best scores
              are shown. This dialog also displays the name of the person who achieved a  high  score  and  it's
              date. You may use the keyboard shortcut CTRL-H to do this also.

       Quit   Selecting  this  menu entry will quit GtkBalls. You may use the keyboard shortcut CTRL-Q to do the
              same thing.

   THE EDIT MENU
       Undo   Selecting this menu entry will undo your last move. You may use the keyboard shortcut CTRL-U to do
              this also.

   THE SETTINGS MENU
       Preferences
              Selecting  this  menu  entry  will  open  the  "Preferences"  dialog box. You may use the keyboard
              shortcut CTRL-P to open it also.  This dialog box allows you to set some options. Click on a check
              box to activate or deactivate them. Click on the theme name to select it.  Then click on the Apply
              button to save your settings or click on Ok button to save your settings  and  close  this  dialog
              box.   You  can  disable  the  showing  of  footprints,  path of the ball, color of the next balls
              indicator, animation of disappearing of the ball and set time limit per move from this dialog box.

   THE HELP MENU
       Rules  Selecting this menu entry will display a dialog box describing rules of the game. You may use  the
              keyboard shortcut F1 to open it also.

       About  Selecting  this  menu  entry  will display a dialog with the logo and the copyright information of
              GtkBalls. You may use the keyboard shortcut CTRL-A to open  it  also.  For  more  details  on  the
              license,  click  on  the Show license button. This will open another dialog box where you can read
              the GNU General Public License.

SEE ALSO

       The GtkBalls web site at: http://gtkballs.antex.ru

AUTHORS

       GtkBalls was created by Eugene Morozov <jmv@online.ru>.   This  manual  page  was  created  by  Christoph
       Thompson  <obituary@freshmeat.net>.   Current  maintainer  of  GtkBalls and this manual page is drF_ckoff
       <dfo@antex.ru>.

       GtkBalls is copyright 1998, 1999 Eugene V. Morozov under the terms of the  GNU  General  Public  License.
       GtkBalls  is  free  software; you can redistribute it and/or modify it under the terms of the GNU General
       Public License as published by the Free Software Foundation; either version 2 of the license, or (at your
       option) any later version.