trusty (6) megaglest.6.gz

Provided by: megaglest_3.7.1-3_amd64 bug

NAME

       megaglest - 3D multi-player real time strategy game

DESCRIPTION

       megaglest, usage

       Commandline   Parameter:            Description:   ----------------------            ------------  --help
       displays this help text.  --autostart-lastgame            Automatically starts a game with the last game

              settings you played.

       --load-saved-game=x             Loads the last saved game.

              Where x is an optional name of the saved game file to load.  If x is not  specified  we  load  the
              last game that was saved.

       --auto-test=x,y,z                       Run in auto test mode.

              Where  x  is  an  optional  maximum  # seconds to play.  If x is not specified the default is 1200
              seconds (20 minutes).  Where y is an optional game settings file to play.  If y is  not  specified
              (or  is  empty)  then  auto  test  cycles  through  playing  scenarios.   Where z is the word exit
              indicating the game should exit after the game is finished or the time runs  out.   If  z  is  not
              specified (or is empty) then auto test continues to cycle.

       --connect=x:y                   Auto connect to host server at IP or hostname x using port y

              Shortcut  version  of using --connecthost and --use-ports.  *NOTE: to automatically connect to the
              first LAN

              host you may use: --connect=auto-connect

       --connecthost=x                 Auto connect to host server at IP or hostname x

              *NOTE: to automatically connect to the first LAN

              host you may use: --connecthost=auto-connect

       --starthost                     Auto create a host  server.   --headless-server-mode=x,x       Run  as  a
       headless server.

              Where x is an optional comma delimited command

              list of one or more of the following:

              exit - which quits the application after a game

              has no more connected players.

       vps    - which does NOT read commands from the

              local console (for some vps's).

       lan    - which does not broadcast the hosting server

              to the masterserver (for local LAN games).

       --headless-server-status         Check  the  current  status  of  a  headless  server.  --use-ports=x,y,z
       Force hosted games to listen internally on port

              x, externally on port y and game status on port z.  Where x is the internal port # on the local

              machine to listen for connects

              y is the external port # on the

              router/proxy to forward connection from to the internal port #

              z is the game status port # on the

              local machine to listen for status requests

              *NOTE: If enabled the FTP Server port #'s will

              be set to x+1 to x+9

       --load-scenario=x                 Auto   load   a    scenario    by    scenario    name.     --load-mod=x
       Auto  load  a  mod  by  mod  pathname.   --preview-map=x                  Auto Preview a map by map name.
       --version                        displays  the   version   string   of   this   program.    --opengl-info
       displays  your  video  driver's  OpenGL  info.  --sdl-info                      displays your SDL version
       information.   --lua-info                       displays  your  LUA  version  information.    --curl-info
       displays  your  CURL  version  information.  --xerces-info                   displays your XERCES version
       information.  --validate-techtrees=x=purgeunused=purgeduplicates=svndelete=hideduplicates

              display a report detailing any known problems related to your selected techtrees game data.  Where
              x is a comma-delimited list of techtrees

              to validate.

              Where purgeunused is an optional parameter

              telling the validation to delete extra files in the techtree that are not used.

              Where purgeduplicates is an optional parameter

              telling the validation to merge duplicate files in the techtree.

              Where svndelete is an optional parameter

              telling the validation to call svn delete on duplicate / unused files in the techtree.

              Where hideduplicates is an optional parameter

              telling the validation to NOT SHOW duplicate files in the techtree.

              *NOTE: This only applies when files are

              purged due to the above flags being set.

              example:

              megaglest --validate-techtrees=megapack,vbros_pack_5

       --validate-factions=x=purgeunused=purgeduplicates=hideduplicates

              display  a report detailing any known problems related to your selected factions game data.  Where
              x is a comma-delimited list of factions

              to validate.

              Where purgeunused is an optional parameter

              telling the validation to delete extra files in the faction that are not used.

              Where purgeduplicates is an optional parameter

              telling the validation to merge duplicate files in the faction.

              Where hideduplicates is an optional parameter

              telling the validation to NOT SHOW duplicate files in the techtree.

              *NOTE: leaving the list empty is the same as running: --validate-techtrees example:

              megaglest --validate-factions=tech,egypt

       --validate-scenario=x=purgeunused=svndelete

              display a report detailing any known problems related to your selected scenario game data.   Where
              x is a single scenario to validate.  Where purgeunused is an optional parameter

              telling the validation to delete extra files in the scenario that are not used.

              example:

              megaglest --validate-scenario=stranded

       --validate-tileset=x=purgeunused=svndelete

              display a report detailing any known problems related to your selected tileset game data.  Where x
              is a single tileset to validate.  Where purgeunused is an optional parameter

              telling the validation to delete extra files in the scenario that are not used.

              example:

              megaglest --validate-tileset=desert2

       --list-maps=x

              display a list of game content: maps where x is an optional name filter.  example:

              megaglest --list-maps=island*

       --list-techtrees=showfactions

              display a list of game content: techtrees where showfactions is an optional parameter.  to display
              factions in each techtree.  example:

              megaglest --list-techtrees=showfactions

       --list-scenarios=x

              display a list of game content: scenarios where x is an optional name filter.  example:

              megaglest --list-scenarios=beginner*

       --list-tilesets=x

              display a list of game content: tilesets where x is an optional name filter.  example:

              megaglest --list-tilesets=f*

       --list-tutorials=x

              display a list of game content: tutorials where x is an optional name filter.  example:

              megaglest --list-tutorials=*

       --data-path=x                   Sets the game data path to x

              example:

              megaglest --data-path=/usr/local/game_data/

       --ini-path=x                    Sets the game ini path to x

              example

              megaglest --ini-path=~/game_config/

       --log-path=x                    Sets the game logs path to x

              example:

              megaglest --log-path=~/game_logs/

       --font-path=x                   Sets the game fonts path to x

              example:

              megaglest --font-path=~/myfonts/

       --show-ini-settings=x           display merged ini settings information.

              Where x is an optional property name to

              filter (default shows all).

              example:

              megaglest --show-ini-settings=DebugMode

       --convert-models=x=textureformat=keepsmallest

              Convert a model file or folder to the current g3d version format.  Where x is a filename or folder
              containing the g3d

              model(s).

              Where textureformat is an optional supported

              texture format to convert to (tga,bmp,jpg,png).

              Where keepsmallest is an optional flag indicating

              to keep original texture if its filesize is smaller than the converted format.

              example:

              megaglest
              --convert-models=techs/megapack/factions/tech/units/castle/models/castle.g3d=png=keepsmallest

       --use-language=x                force the language to be the language specified by x.

              Where  x  is  a  language  filename  or  ISO639-1 code.  example: megaglest --use-language=english
              example: megaglest --use-language=en

       --show-map-crc=x                show the calculated CRC for the map named x.

              Where x is a map name.  example:

              megaglest --show-map-crc=four_rivers

       --show-tileset-crc=x            show the calculated CRC for the tileset named x.

              Where x is a tileset name.  example:

              megaglest --show-tileset-crc=forest

       --show-techtree-crc=x           show the calculated CRC for the techtree named x.

              Where x is a techtree name.  example:

              megaglest --show-techtree-crc=megapack

       --show-scenario-crc=x           show the calculated CRC for the scenario named x.

              Where x is a scenario name.  example:

              megaglest --show-scenario-crc=storming

       --show-path-crc=x=y

              Show the calculated CRC for files in the path located in x using file filter y.  Where x is a path
              name.  and y is file(s) filter.  example:

              megaglest --show-path-crc=techs/=megapack.7z

       --disable-backtrace               disables   stack   backtrace   on   errors.   --disable-sigsegv-handler
       disables the sigsegv error handler.  --disable-vbo                   disables trying to use Vertex Buffer
       Objects.     --disable-sound                    disables    the   sound   system.    --enable-legacyfonts
       enables using the legacy font system.   --force-ftglfonts                forces  use  of  the  FTGL  font
       system.  --resolution=x                  override the video resolution.

              Where   x   is   a   string   with   the   following   format:   widthxheight  example:  megaglest
              --resolution=1024x768

       --colorbits=x                   override the video colorbits.

              Where x is a valid colorbits value supported by

              your video driver

              example: megaglest --colorbits=32

       --depthbits=x                   override the video depthbits.

              Where x is a valid depthbits value supported by

              your video driver

              example: megaglest --depthbits=24

       --fullscreen=x                  override the video fullscreen mode.

              Where x either true or false example: megaglest --fullscreen=true

       --set-gamma=x                   override the video gamma (contrast) value.

              Where x a floating point value example: megaglest --set-gamma=1.5

       --use-font=x                    override the font to use.

              Where x is the path and name of a font file supported

              by freetype2.

              example:

              megaglest --use-font=$APPLICATIONDATAPATH/data/core/fonts/Vera.ttf

       --font-basesize=x               override the font base size.

              Where x is the numeric base font size to use.  example: megaglest --font-basesize=5

       --disable-videos                disables video playback.  --disable-opengl-checks         disables opengl
       capability checks (for corrupt or flaky video drivers).  --verbose                       displays verbose
       information in the console.

       Compiled using: GNUC: 40802 [64bit] on: Apr  1 2014 17:45:09 platform: Linux-X64 endianness: little  SVN:
       [Rev: ] - using STREFLOP [SSE] - [no-denormals]