Provided by: fairymax_4.8q-2_amd64 

NAME
fairymax - xboard-compatible chess and chess-variant engine 'Fairy-Max'
SYNOPSIS
fairymax [hashSize] [iniFile]
shamax [hashSize] [iniFile]
maxqi [hashSize] [iniFile]
DESCRIPTION
fairymax is a program that plays chess and chess variants. It uses the xboard/winboard chess-engine
protocol to communicate. Apart from 'regular' chess (also known as the Mad-Queen variant), it can play
Capablanca chess, gothic chess, knightmate, cylinder chess, berolina chess, superchess, makruk (Thai
chess), courier chess, Seirawan Chess, Spartan chess and chess with Different Armies. Fairy-Max can be
easily configured by the user to play other variants as well, by modifying the ini file. This ini file
describes the rules of movement of the participating pieces and the initial board setup.
Fairy-Max can also play shatranj, but in this case is not aware of the shatranj rule that a bare king
loses. So it might play sub-optimally in the late end-game. A version of Fairy-Max adapted to implement
the baring rule is available under the name shamax.
Similarly, a version of Fairy-Max adapted to play Xiang Qi (Chinese Chess) is included in the fairymax
package as well, under the name maxqi.
fairymax is a derivative of the world's (once) smallest chess program (source-code wise), micro-Max. The
latter measures less that 2000 characters, (about 100 code lines), and has a computer rating of around
2050 on the CCRL rating list. Although this is about 1000 rating points behind the world champion,
micro-Max still makes a quite tough opponent even for club players, although it is not unbeatable.
The main difference between micro-Max and Fairy-Max is that the latter loads its move-generator tables,
which specify how the various pieces move, from an external file, so it can be easily adapted to
incorporate un-orthodox pieces. For ease of use of the artificial-intelligence, Fairy-Max is equipped
with I/O routines that allow it to run with the xboard graphical user interface.
See xboard(6) for instructions about how to use fairymax through xboard. To start up quickly, you just
need the command: xboard -fcp fairymax. However, XBoard might not support symbols for every unorthodox
piece in board sizes different from bulky, middling and petite. It might thus be advisable to specify a
board size as well, e.g. xboard -fcp shamax -boardSize middling -variant shatranj to get correct display
of the elephant and general pieces in shatranj. Note that to be able to play the chess variants, you
will need xboard 4.3.14 or later.
Some of the variants Fairy-Max plays are only partially supported by XBoard, and can only be played whith
the legality-testing function of the latter switched off. (This applies to cylinder chess, berolina
chess, great shatranj, Spartan chess and chess with different armies.) For some variants even the name
is unknown to XBoard, and they are all grouped under the catchall name 'fairy'. Which variant is played
by Fairy-Max when XBoard is set to 'fairy', can be determined by a combobox control in the XBoard 'Engine
Settings' menu dialog.
Fairymax supports multi-PV mode: by specifying a non-zero multi-PV margin in the Engine-Settings dialog
of XBoard, Fairy-Max will not only print the principal variation for the best move, but also for every
move that approaches the score of this best move to within the set margin. (If it does not find the best
move on the first try, this might lead to printing of a few extra lines below the threshold.)
The fmax.ini file from which Fairy-Max by default takes the piece and game definitions is a self-
documenting text file, which contains instructions for how to define new pieces and chess variants. In
addition it contains an extensive list of pre-defined pieces, incuding many not occurring in any of the
pre-defined variants, which the user can draw on to define his own variants.
Amongst the move types supported by Fairy-Max are normal leaper and slider moves, (e.g. knight and rook),
divergent moves (i.e. capture and non-capture moves can be different) hoppers (which jump over other
pieces, such as the Chinese cannon or the grasshopper), lame leapers (the move of which can be blocked on
squares they cannot move to, such as the Chinese horse and elephant), and any combination thereof, in
every possible direction. The board width is configurable upto a width of 14 squares, and cylindrical
boards (where left and right edge connect) are supported as well.
OPTIONS
hashSize
If the first argument to fairymax is numeric, it is taken as an indicator for the amount of
memory Fairy-Max is allowed to use for its internal hash table. The default value for this
argument, 22, would result in a memory usage of 48MB. Each next-higher number doubles the memory
usage, each next-lower halves it. Running with less than 6MB (i.e. argument 19) is not
recommended. When fairymax is running under xboard 4.3.15 the hash-table size can be set through
the xboard menus, making this argument superfluous.
iniFile A second or non-numeric first argument is taken as a filename. Fairy-max will use the mentioned
file in stead of its default fmax.ini file to define the movement of pieces and initial setup of
the variants. This makes it easier to define your own variants.
SEE ALSO
xboard(6)
http://www.chessvariants.org/index/msdisplay.php?itemid=MSfairy-max
http://home.hccnet.nl/h.g.muller/max-src2.html
http://www.open-aurec.com/wbforum/viewtopic.php?f=19&t=50387
AUTHOR
Fairy-Max was written by H.G.Muller <h.g.muller@hccnet.nl>.
This manual page was generated with pod2man(1).
perl v5.10.1 2010-12-08 FAIRYMAX(6)