trusty (6) xmatrix.6x.gz

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NAME

       xmatrix - simulates the computer displays from the movie

SYNOPSIS

       xmatrix  [-display  host:display.screen]  [-window]  [-root]  [-install]  [-visual visual] [-delay usecs]
       [-density percentage] [-top | -bottom | -both] [-small | -large] [-trace] [-mode  mode]  [-phone  number]
       [-fps]

DESCRIPTION

       The xmatrix program draws the 2D "digital rain" effect, as seen on the computer monitors in the Wachowski
       brothers' film, "The Matrix".

       Also see glmatrix(6x) for a 3D rendering of the similar effect that appeared in the title sequence of the
       movie.

OPTIONS

       xmatrix accepts the following options:

       -window Draw on a newly-created window.  This is the default.

       -root   Draw on the root window.

       -install
               Install a private colormap for the window.

       -visual visual
               Specify  which  visual  to  use.   Legal  values are the name of a visual class, or the id number
               (decimal or hex) of a specific visual.

       -delay usecs
               The delay between steps of the animation, in microseconds: default 10000.

       -density percentage
               The approximate percentage of the screen that should be filled with characters at any given time.
               Default 75%.

               When  running  in  a  window,  typing  + will increase the density and typing - will decrease it.
               Typing 0 will momentarily drain the screen.

       -top | -bottom | -both
               If -top is specified, the characters will only drop in from the top  of  the  screen  as  sliding
               columns  of characters.  If -bottom is specified, then instead of sliding columns, the characters
               will appear as columns that grow downwards and are erased from above.   If  -both  is  specified,
               then a mixture of both styles will be used.  The default is -both.

               When  running in a window, typing [ will switch to top-mode, typing ] will switch to bottom-mode,
               and typing \ will switch to both-mode.

       -small | -large
               These options specify the sizes of the characters.  The default is -large.

       -mode trace
               Start off with a representation of a phone number being  traced.   When  the  number  is  finally
               found, display The Matrix as usual.  This is the default.

       -phone number
               The phone number to trace, if -trace is specified.

       -mode crack
               Start off by shutting down the power grid.

       -mode binary
               Instead of displaying Matrix glyphs, only display ones and zeros.

       -mode hexadecimal
               Instead of displaying Matrix glyphs, display hexadecimal digits.

       -mode dna
               Instead  of  displaying  Matrix  glyphs,  display  genetic  code  (guanine, adenine, thymine, and
               cytosine.)

       -mode ascii
               Instead of displaying Matrix glyphs, display random ASCII characters.

       -mode pipe
               Instead of displaying random characters, display the output of a subprocess, as ASCII.

       -program sh-command
               The command to run to generate the text to display.  This option may be any string acceptable  to
               /bin/sh.   The program will be run at the end of a pty or pipe, and any characters that it prints
               to stdout will be placed in the feeders for xmatrix. If the program exits, it  will  be  launched
               again after xmatrix has processed all the text it produced.

               For example:
               xmatrix -program 'echo Hello World'
               xmatrix -ascii -program 'ps -eo comm | rev'
               xmatrix -program 'od -txC -w6 /dev/random'
               xmatrix -program 'cat /dev/random'

ENVIRONMENT

       DISPLAY to get the default host and display number.

       XENVIRONMENT
               to  get  the  name  of  a  resource  file  that  overrides  the  global  resources  stored in the
               RESOURCE_MANAGER property.

SEE ALSO

       glmatrix(6x), X(1), xscreensaver(1)

       Copyright © 1999-2003 by Jamie Zawinski.  Permission to use, copy,  modify,  distribute,  and  sell  this
       software  and  its  documentation  for any purpose is hereby granted without fee, provided that the above
       copyright notice appear in all copies and that both that copyright  notice  and  this  permission  notice
       appear  in  supporting documentation.  No representations are made about the suitability of this software
       for any purpose.  It is provided "as is" without express or implied warranty.

AUTHOR

       Jamie Zawinski <jwz@jwz.org>, 25-Apr-99.