trusty (9) untimeout.9freebsd.gz

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NAME

     timeout, untimeout, callout_handle_init, callout_init, callout_init_mtx, callout_init_rw, callout_stop,
     callout_drain, callout_reset, callout_schedule, callout_pending, callout_active, callout_deactivate —
     execute a function after a specified length of time

SYNOPSIS

     #include <sys/types.h>
     #include <sys/systm.h>

     typedef void timeout_t (void *);

     struct callout_handle
     timeout(timeout_t *func, void *arg, int ticks);

     void
     callout_handle_init(struct callout_handle *handle);

     struct callout_handle handle = CALLOUT_HANDLE_INITIALIZER(&handle)

     void
     untimeout(timeout_t *func, void *arg, struct callout_handle handle);

     void
     callout_init(struct callout *c, int mpsafe);

     void
     callout_init_mtx(struct callout *c, struct mtx *mtx, int flags);

     void
     callout_init_rw(struct callout *c, struct rwlock *rw, int flags);

     int
     callout_stop(struct callout *c);

     int
     callout_drain(struct callout *c);

     int
     callout_reset(struct callout *c, int ticks, timeout_t *func, void *arg);

     int
     callout_schedule(struct callout *c, int ticks);

     int
     callout_pending(struct callout *c);

     int
     callout_active(struct callout *c);

     callout_deactivate(struct callout *c);

DESCRIPTION

     The function timeout() schedules a call to the function given by the argument func to take place after
     ticks/hz seconds.  Non-positive values of ticks are silently converted to the value ‘1’.  func should be a
     pointer to a function that takes a void * argument.  Upon invocation, func will receive arg as its only
     argument.  The return value from timeout() is a struct callout_handle which can be used in conjunction with
     the untimeout() function to request that a scheduled timeout be canceled.  The timeout() call is the old
     style and new code should use the callout_*() functions.

     The function callout_handle_init() can be used to initialize a handle to a state which will cause any calls
     to untimeout() with that handle to return with no side effects.

     Assigning a callout handle the value of CALLOUT_HANDLE_INITIALIZER() performs the same function as
     callout_handle_init() and is provided for use on statically declared or global callout handles.

     The function untimeout() cancels the timeout associated with handle using the func and arg arguments to
     validate the handle.  If the handle does not correspond to a timeout with the function func taking the
     argument arg no action is taken.  handle must be initialized by a previous call to timeout(),
     callout_handle_init(), or assigned the value of CALLOUT_HANDLE_INITIALIZER(&handle) before being passed to
     untimeout().  The behavior of calling untimeout() with an uninitialized handle is undefined.  The
     untimeout() call is the old style and new code should use the callout_*() functions.

     As handles are recycled by the system, it is possible (although unlikely) that a handle from one invocation
     of timeout() may match the handle of another invocation of timeout() if both calls used the same function
     pointer and argument, and the first timeout is expired or canceled before the second call.  The timeout
     facility offers O(1) running time for timeout() and untimeout().  Timeouts are executed from softclock()
     with the Giant lock held.  Thus they are protected from re-entrancy.

     The functions callout_init(), callout_init_mtx(), callout_init_rw(), callout_stop(), callout_drain(),
     callout_reset() and callout_schedule() are low-level routines for clients who wish to allocate their own
     callout structures.

     The function callout_init() initializes a callout so it can be passed to callout_stop(), callout_drain(),
     callout_reset() or callout_schedule() without any side effects.  If the mpsafe argument is zero, the
     callout structure is not considered to be “multi-processor safe”; that is, the Giant lock will be acquired
     before calling the callout function, and released when the callout function returns.

     The callout_init_mtx() function may be used as an alternative to callout_init().  The parameter mtx
     specifies a mutex that is to be acquired by the callout subsystem before calling the callout function, and
     released when the callout function returns.  The following flags may be specified:

     CALLOUT_RETURNUNLOCKED  The callout function will release mtx itself, so the callout subsystem should not
                             attempt to unlock it after the callout function returns.

     The callout_init_rw() function serves the need of using rwlocks in conjunction with callouts.  The function
     does basically the same as callout_init_mtx() with the possibility of specifying an extra rw argument.  The
     usable lock classes are currently limited to mutexes and rwlocks, because callout handlers run in softclock
     swi, so they cannot sleep nor acquire sleepable locks like sx or lockmgr.  The following flags may be
     specified:

     CALLOUT_SHAREDLOCK  The lock is only acquired in read mode when running the callout handler.  It has no
                         effects when used in conjunction with mtx.

     The function callout_stop() cancels a callout if it is currently pending.  If the callout is pending, then
     callout_stop() will return a non-zero value.  If the callout is not set, has already been serviced or is
     currently being serviced, then zero will be returned.  If the callout has an associated mutex, then that
     mutex must be held when this function is called.

     The function callout_drain() is identical to callout_stop() except that it will wait for the callout to be
     completed if it is already in progress.  This function MUST NOT be called while holding any locks on which
     the callout might block, or deadlock will result.  Note that if the callout subsystem has already begun
     processing this callout, then the callout function may be invoked during the execution of callout_drain().
     However, the callout subsystem does guarantee that the callout will be fully stopped before callout_drain()
     returns.

     The function callout_reset() first performs the equivalent of callout_stop() to disestablish the callout,
     and then establishes a new callout in the same manner as timeout().  If there was already a pending callout
     and it was rescheduled, then callout_reset() will return a non-zero value.  If the callout has an
     associated mutex, then that mutex must be held when this function is called.  The function
     callout_schedule() (re)schedules an existing callout for a new period of time; it is equivalent to calling
     callout_reset() with the func and arg parameters extracted from the callout structure (though possibly with
     lower overhead).

     The macros callout_pending(), callout_active() and callout_deactivate() provide access to the current state
     of the callout.  Careful use of these macros can avoid many of the race conditions that are inherent in
     asynchronous timer facilities; see Avoiding Race Conditions below for further details.  The
     callout_pending() macro checks whether a callout is pending; a callout is considered pending when a timeout
     has been set but the time has not yet arrived.  Note that once the timeout time arrives and the callout
     subsystem starts to process this callout, callout_pending() will return FALSE even though the callout
     function may not have finished (or even begun) executing.  The callout_active() macro checks whether a
     callout is marked as active, and the callout_deactivate() macro clears the callout's active flag.  The
     callout subsystem marks a callout as active when a timeout is set and it clears the active flag in
     callout_stop() and callout_drain(), but it does not clear it when a callout expires normally via the
     execution of the callout function.

   Avoiding Race Conditions
     The callout subsystem invokes callout functions from its own timer context.  Without some kind of
     synchronization it is possible that a callout function will be invoked concurrently with an attempt to stop
     or reset the callout by another thread.  In particular, since callout functions typically acquire a mutex
     as their first action, the callout function may have already been invoked, but be blocked waiting for that
     mutex at the time that another thread tries to reset or stop the callout.

     The callout subsystem provides a number of mechanisms to address these synchronization concerns:

           1.   If the callout has an associated mutex that was specified using the callout_init_mtx() function
                (or implicitly specified as the Giant mutex using callout_init() with mpsafe set to FALSE), then
                this mutex is used to avoid the race conditions.  The associated mutex must be acquired by the
                caller before calling callout_stop() or callout_reset() and it is guaranteed that the callout
                will be correctly stopped or reset as expected.  Note that it is still necessary to use
                callout_drain() before destroying the callout or its associated mutex.

           2.   The return value from callout_stop() and callout_reset() indicates whether or not the callout
                was removed.  If it is known that the callout was set and the callout function has not yet
                executed, then a return value of FALSE indicates that the callout function is about to be
                called.  For example:

                      if (sc->sc_flags & SCFLG_CALLOUT_RUNNING) {
                              if (callout_stop(&sc->sc_callout)) {
                                      sc->sc_flags &= ~SCFLG_CALLOUT_RUNNING;
                                      /* successfully stopped */
                              } else {
                                      /*
                                       * callout has expired and callout
                                       * function is about to be executed
                                       */
                              }
                      }

           3.   The callout_pending(), callout_active() and callout_deactivate() macros can be used together to
                work around the race conditions.  When a callout's timeout is set, the callout subsystem marks
                the callout as both active and pending.  When the timeout time arrives, the callout subsystem
                begins processing the callout by first clearing the pending flag.  It then invokes the callout
                function without changing the active flag, and does not clear the active flag even after the
                callout function returns.  The mechanism described here requires the callout function itself to
                clear the active flag using the callout_deactivate() macro.  The callout_stop() and
                callout_drain() functions always clear both the active and pending flags before returning.

                The callout function should first check the pending flag and return without action if
                callout_pending() returns TRUE.  This indicates that the callout was rescheduled using
                callout_reset() just before the callout function was invoked.  If callout_active() returns FALSE
                then the callout function should also return without action.  This indicates that the callout
                has been stopped.  Finally, the callout function should call callout_deactivate() to clear the
                active flag.  For example:

                      mtx_lock(&sc->sc_mtx);
                      if (callout_pending(&sc->sc_callout)) {
                              /* callout was reset */
                              mtx_unlock(&sc->sc_mtx);
                              return;
                      }
                      if (!callout_active(&sc->sc_callout)) {
                              /* callout was stopped */
                              mtx_unlock(&sc->sc_mtx);
                              return;
                      }
                      callout_deactivate(&sc->sc_callout);
                      /* rest of callout function */

                Together with appropriate synchronization, such as the mutex used above, this approach permits
                the callout_stop() and callout_reset() functions to be used at any time without races.  For
                example:

                      mtx_lock(&sc->sc_mtx);
                      callout_stop(&sc->sc_callout);
                      /* The callout is effectively stopped now. */

                If the callout is still pending then these functions operate normally, but if processing of the
                callout has already begun then the tests in the callout function cause it to return without
                further action.  Synchronization between the callout function and other code ensures that
                stopping or resetting the callout will never be attempted while the callout function is past the
                callout_deactivate() call.

                The above technique additionally ensures that the active flag always reflects whether the
                callout is effectively enabled or disabled.  If callout_active() returns false, then the callout
                is effectively disabled, since even if the callout subsystem is actually just about to invoke
                the callout function, the callout function will return without action.

     There is one final race condition that must be considered when a callout is being stopped for the last
     time.  In this case it may not be safe to let the callout function itself detect that the callout was
     stopped, since it may need to access data objects that have already been destroyed or recycled.  To ensure
     that the callout is completely finished, a call to callout_drain() should be used.

RETURN VALUES

     The timeout() function returns a struct callout_handle that can be passed to untimeout().  The
     callout_stop() and callout_drain() functions return non-zero if the callout was still pending when it was
     called or zero otherwise.

HISTORY

     The current timeout and untimeout routines are based on the work of Adam M. Costello and George Varghese,
     published in a technical report entitled Redesigning the BSD Callout and Timer Facilities and modified
     slightly for inclusion in FreeBSD by Justin T. Gibbs.  The original work on the data structures used in
     this implementation was published by G. Varghese and A. Lauck in the paper Hashed and Hierarchical Timing
     Wheels: Data Structures for the Efficient Implementation of a Timer Facility in the Proceedings of the 11th
     ACM Annual Symposium on Operating Systems Principles.  The current implementation replaces the long
     standing BSD linked list callout mechanism which offered O(n) insertion and removal running time but did
     not generate or require handles for untimeout operations.