Provided by: fvwm_2.6.5.ds-3_amd64 bug

NAME

       FvwmWharf - the AfterStep application "dock" module ported to Fvwm.

SYNOPSIS

       FvwmWharf is spawned by Fvwm, so no command line invocation will work.

DESCRIPTION

       The  FvwmWharf  module is a free-floating application loader that can execute programs, "Swallow" running
       programs, and contain "Folders" of more applications, among other things.  The user can press  the  first
       button  at  any time to trigger invocation of one of these functions, or the user can press button two in
       order to cause the entire Wharf to withdraw to the nearest corner in an iconified state.  FvwmWharf  only
       works when fvwm is used as the window manager.

COPYRIGHTS

       The  FvwmWharf module is copyright 1995 and 1996 by a variety of contributors.  They are, in alphabetical
       order, Beat Christen, Frank Fejes, Alfredo Kenji Kojima, Dan Weeks, and Bo Yang

       The GoodStuff program, and the concept for interfacing  this  module  to  the  Window  Manager,  are  all
       original work by Robert Nation

       No  guarantees  or warranties or anything are provided or implied in any way whatsoever. Use this program
       at your own risk. Permission to use this program for any purpose is given, as long as  the  copyright  is
       kept intact.

INITIALIZATION

       During initialization, FvwmWharf gets config info from fvwm's module configuration database (see fvwm(1),
       section MODULE COMMANDS) to obtain a description of button panel geometry, color, icons, and actions.

       If the FvwmWharf executable is linked to another name, ie ln  -s  FvwmWharf  Pier,  then  another  module
       called  Pier can be started, with a completely different configuration than FvwmWharf, simply by changing
       the keywords FvwmWharf... to Pier.... This way multiple button-bars can be used.

INVOCATION

       FvwmWharf should be invoked in the same way as other fvwm modules.

CONFIGURATION OPTIONS

       *FvwmWharfAnimate
              If specified, the opening and closing of Folders will be animated, rather than simply drawn in one
              frame.

       *FvwmWharfAnimateMain
              Designates that full-length Wharf windows will be animated.

       *FvwmWharfBgColor color
              If *FvwmWharfTextureType 0 is specified, FvwmWharf's buttons will be filled with color.

       *FvwmWharfColorset colorset
              Tells the module to use colorset colorset for the background of all buttons.  This option disables
              the options 'BgColor', 'TextureType' and 'TextureColor' if specified after these and  is  disabled
              by  them  if  used  before  any of them in the configuration.  Please refer to the man page of the
              FvwmTheme module for details about colorsets.

       *FvwmWharfColumns columns
              Specifies the number of columns of buttons to be created. If unspecified, the  number  of  columns
              will  be  set  to  1.   If  the columns are set to a number greater than 1 then there will be that
              number of columns with enough rows to satisfy the requested number of buttons.

       *FvwmWharfForceSize
              If specified, will force pixmaps larger than 64x64 to the  default  size.   Pixmaps  smaller  than
              64x64 are not supported.

       *FvwmWharfFullPush
              If  specified,  the  entire  FvwmWharf  button background will be moved down and to the right when
              pushed.  Especially useful with *FvwmWharfNoBorder textures.

       *FvwmWharfGeometry geometry
              Specifies the FvwmWharf window location and/or size. If the size is not specified, FvwmWharf  will
              auto-size  itself  in  a  reasonable  manner.   The  geometry  is  a  standard X11 window geometry
              specification.  This option is pre-set in the Nextstep(tm) style section for a consistent look and
              feel with NEXTSTEP(tm). Secondary FvwmWharf invocations from links may have their own geometry.

       *FvwmWharfMaxColors number
              Specifies the maximum number of colors to use on a gradient fill.

       *FvwmWharfNoBorder
              Denotes  that  beveled  borders  should  not  be  drawn  around the FvwmWharf button.  Useful with
              textures that include their own bevels.

       *FvwmWharfPixmap pixmap
              Sets the pixmap file to be used as FvwmWharf's button.  To be used with *FvwmWharfTextureType 128.

       *FvwmWharfTextureColor from to
              When used with a *FvwmWharfTextureType of 1 to 5, designates the ends of the gradient range to  be
              used on FvwmWharf's buttons.

       *FvwmWharfTextureType  type
              Specifies the type of gradient fill to be used on FvwmWharf's buttons.  Valid values are:
              0 - No texture - use FvwmWharfBgColor to set the desired color
              1 - Gradient from upper-left to lower right
              2 - Horizontal one way gradient from top to bottom
              3 - Horizontal cylindrical gradient from top/bottom to center
              4 - Vertical one way gradient from left to right
              5 - Vertical cylindrical gradient from left/right to center
              128 - User specified pixmap
              The default is the builtin FvwmWharf texture pixmap.

       *FvwmWharf label icon command
              Specifies  a  window  manager  built-in  command  or folder to activate (folders will be discussed
              below), as described in the Fvwm man page, which should be executed when a button is pressed.  The
              label  field  is  an internal item that is still around from the GoodStuff module.  The icon field
              specifies an X11 bitmap file, XPM color icon file, or a comma-delimited set of pixmaps  containing
              the  icon(s)  to  display  on  the button. FvwmWharf will search through the path specified in the
              ImagePath configuration item to find the icon file.

              NOTE: Icons must have one transparent pixel or the definition of a transparent color in  order  to
              be valid.

              If  command  is an fvwm Exec command, then the button will appear pushed in until the mouse button
              is released.

              A single extension to the fvwm built-in command set is provided.  A command of the form:

              *FvwmWharf junk clock.xpm Swallow "Clock" asclock -shape -12

              will cause FvwmWharf to spawn an asclock process, and capture  the  first  window  whose  name  or
              resource is "Clock", and display it in the button-bar. This is handy for applications like xclock,
              xbiff, xload, asclock, and asmail.

              Modules can be swallowed by specifying the word Module:

              *FvwmWharf pager nil Swallow "Desktop" Module FvwmPager 0 0

              NOTE: if you use xclock for this application, you will want to specify xclock -padding 0.

              Swallow option tries to force an application to be 48 by 48 pixels.  A special  option  MaxSwallow
              can  be used to leave an application at its own size (but less then 64x64).  MaxSwallow is invoked
              the same way Swallow is. If you want an application to fill all the button place, you should start
              it  with  a proper geometry flag, like "xload -g 64x64" or, if you want to leave a 3d-look: "xload
              -g 60x60".

              Note, not all applications are good for swallowing, some can't be resized at all,  some  can't  be
              resized  exactly  to  48x48 or 64x64, you are responsible for choosing suitable applications to be
              swallowed.

              To create folder "slide-outs" in FvwmWharf the following format must be used:

              *FvwmWharf files Folders.xpm Folder
              *FvwmWharf xftp 3DRings.xpm   Exec xftp
              *FvwmWharf xdir FolderDeposit.xpm Exec xdir
              *FvwmWharf moxfm FilingCabinet.xpm Exec moxfm
              *FvwmWharf ~Folders

              The first line of this set tells FvwmWharf that this button definition will be a folder.   All  of
              the  button definitions between the Folder and the line with the definition of *FvwmWharf ~Folders
              will appear on the "files" folder when it is exposed.  To expose the "files" folder  simply  click
              on the FvwmWharf button with the Folders.xpm icon showing.  A button bar will appear perpendicular
              to your FvwmWharf bar and toward the center of the screen.  On this smaller bar will be the  three
              icons  that  were  configured between the Folder and ~Folder parts of the FvwmWharf configuration.
              As many folder buttons may be configured as is room on your screen.  The only items that  may  not
              be configured within folders are Swallowed applications and more folders.

DRAG AND DROP

       FvwmWharf  supports  the  OffiX  Drag  and  Drop  standard.   In order to have Drag and Drop enabled on a
       particular button, the following syntax must be adhered to:

       *FvwmWharf nil nil DropExec "program" program %s
       *FvwmWharf program iconname Exec "program" program

       The button will call program when pushed.  If a file is dragged onto into it, program will be called with
       %s being replaced by the dropped filename.

AUTHORS

       Beat Christen (bchriste@iiic.ethz.ch)
       Frank Fejes (frank@ssax.com)
       Alfredo Kengi Kojima (kojima@inf.ufrgs.br)
       Dan Weeks (dan@mango.sfasu.edu)
       Bo Yang (eric@coeus.ucsd.edu)