Provided by: perl-doc_5.18.2-2ubuntu1.7_all bug

NAME

       perlwin32 - Perl under Windows

SYNOPSIS

       These are instructions for building Perl under Windows 2000 and later.

DESCRIPTION

       Before you start, you should glance through the README file found in the top-level directory to which the
       Perl distribution was extracted.  Make sure you read and understand the terms under which this software
       is being distributed.

       Also make sure you read "BUGS AND CAVEATS" below for the known limitations of this port.

       The INSTALL file in the perl top-level has much information that is only relevant to people building Perl
       on Unix-like systems.  In particular, you can safely ignore any information that talks about "Configure".

       You may also want to look at one other option for building a perl that will work on Windows: the
       README.cygwin file, which give a different set of rules to build a perl for Windows.  This method will
       probably enable you to build a more Unix-compatible perl, but you will also need to download and use
       various other build-time and run-time support software described in that file.

       This set of instructions is meant to describe a so-called "native" port of Perl to the Windows platform.
       This includes both 32-bit and 64-bit Windows operating systems.  The resulting Perl requires no
       additional software to run (other than what came with your operating system).  Currently, this port is
       capable of using one of the following compilers on the Intel x86 architecture:

             Microsoft Visual C++    version 6.0 or later
             Gcc by mingw.org        gcc version 3.2 or later
             Gcc by mingw-w64.sf.net gcc version 4.4.3 or later

       Note that the last two of these are actually competing projects both delivering complete gcc toolchain
       for MS Windows:

       <http://mingw.org>
           Delivers gcc toolchain targeting 32-bit Windows platform.

       <http://mingw-w64.sf.net>
           Delivers  gcc  toolchain  targeting  both  64-bit  Windows  and 32-bit Windows platforms (despite the
           project name "mingw-w64" they are not only 64-bit oriented). They deliver the  native  gcc  compilers
           and cross-compilers that are also supported by perl's makefile.

       The  Microsoft Visual C++ compilers are also now being given away free. They are available as "Visual C++
       Toolkit 2003" or "Visual C++ 2005/2008/2010/2012  Express  Edition"  (and  also  as  part  of  the  ".NET
       Framework  SDK") and are the same compilers that ship with "Visual C++ .NET 2003 Professional" or "Visual
       C++ 2005/2008/2010/2012 Professional" respectively.

       This port can also be built on IA64/AMD64 using:

             Microsoft Platform SDK    Nov 2001 (64-bit compiler and tools)
             MinGW64 compiler (gcc version 4.4.3 or later)

       The Windows SDK can be downloaded from <http://www.microsoft.com/>.  The MinGW64 compiler is available at
       <http://sourceforge.net/projects/mingw-w64>.  The latter is actually a  cross-compiler  targeting  Win64.
       There's  also  a  trimmed  down  compiler (no java, or gfortran) suitable for building perl available at:
       <http://strawberryperl.com/package/kmx/64_gcctoolchain/>

       NOTE: If you're using a 32-bit compiler to build perl on a 64-bit  Windows  operating  system,  then  you
       should  set the WIN64 environment variable to "undef".  Also, the trimmed down compiler only passes tests
       when USE_ITHREADS *= define (as opposed to undef) and when the CFG *= Debug line is commented out.

       This port fully supports MakeMaker (the set of modules  that  is  used  to  build  extensions  to  perl).
       Therefore,  you  should be able to build and install most extensions found in the CPAN sites.  See "Usage
       Hints for Perl on Windows" below for general hints about this.

   Setting Up Perl on Windows
       Make
           You need a "make" program to build the sources.  If you are using  Visual  C++  or  the  Windows  SDK
           tools, nmake will work.  Builds using the gcc need dmake.

           dmake is a freely available make that has very nice macro features and parallelability.

           A port of dmake for Windows is available from:

           <http://search.cpan.org/dist/dmake/>

           Fetch and install dmake somewhere on your path.

       Command Shell
           Use the default "cmd" shell that comes with Windows.  Some versions of the popular 4DOS/NT shell have
           incompatibilities  that  may  cause  you  trouble.  If the build fails under that shell, try building
           again with the cmd shell.

           Make sure the path to the build directory does not contain spaces.  The build usually works  in  this
           circumstance, but some tests will fail.

       Microsoft Visual C++
           The  nmake  that  comes  with  Visual  C++  will  suffice  for  building.   You  will need to run the
           VCVARS32.BAT file, usually found somewhere like C:\Program  Files\Microsoft  Visual  Studio\VC98\Bin.
           This will set your build environment.

           You  can also use dmake to build using Visual C++; provided, however, you set OSRELEASE to "microsft"
           (or whatever the directory name  under  which  the  Visual  C  dmake  configuration  lives)  in  your
           environment  and  edit  win32/config.vc to change "make=nmake" into "make=dmake".  The latter step is
           only essential if you want to use dmake as your default make for building extensions using MakeMaker.

       Microsoft Visual C++ 2008/2010/2012 Express Edition
           These free versions of Visual C++ 2008/2010/2012 Professional contain the same compilers and  linkers
           that  ship  with  the full versions, and also contain everything necessary to build Perl, rather than
           requiring a separate download of the Windows SDK like previous versions did.

           These   packages   can   be    downloaded    by    searching    in    the    Download    Center    at
           <http://www.microsoft.com/downloads/search.aspx?displaylang=en>.   (Providing  exact  links  to these
           packages has proven a pointless task because the links keep on changing so often.)

           Install Visual C++ 2008/2010/2012 Express, then setup your environment using, e.g.

                   C:\Program Files\Microsoft Visual Studio 11.0\Common7\Tools\vsvars32.bat

           (assuming the default installation location was chosen).

           Perl should now build using the win32/Makefile.  You will need to edit that file  to  set  CCTYPE  to
           MSVC90FREE or MSVC100FREE first.

       Microsoft Visual C++ 2005 Express Edition
           This  free  version  of  Visual C++ 2005 Professional contains the same compiler and linker that ship
           with the full version, but doesn't contain everything necessary to build Perl.

           You will also need to download the "Windows SDK" (the  "Core  SDK"  and  "MDAC  SDK"  components  are
           required) for more header files and libraries.

           These    packages   can   both   be   downloaded   by   searching   in   the   Download   Center   at
           <http://www.microsoft.com/downloads/search.aspx?displaylang=en>.  (Providing  exact  links  to  these
           packages has proven a pointless task because the links keep on changing so often.)

           Try  to  obtain the latest version of the Windows SDK.  Sometimes these packages contain a particular
           Windows OS version in their name, but actually work on other  OS  versions  too.   For  example,  the
           "Windows Server 2003 R2 Platform SDK" also runs on Windows XP SP2 and Windows 2000.

           Install  Visual  C++  2005 first, then the Platform SDK.  Setup your environment as follows (assuming
           default installation locations were chosen):

                   SET PlatformSDKDir=C:\Program Files\Microsoft Platform SDK

                   SET PATH=%SystemRoot%\system32;%SystemRoot%;C:\Program Files\Microsoft Visual Studio 8\Common7\IDE;C:\Program Files\Microsoft Visual Studio 8\VC\BIN;C:\Program Files\Microsoft Visual Studio 8\Common7\Tools;C:\Program Files\Microsoft Visual Studio 8\SDK\v2.0\bin;C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727;C:\Program Files\Microsoft Visual Studio 8\VC\VCPackages;%PlatformSDKDir%\Bin

                   SET INCLUDE=C:\Program Files\Microsoft Visual Studio 8\VC\INCLUDE;%PlatformSDKDir%\include

                   SET LIB=C:\Program Files\Microsoft Visual Studio 8\VC\LIB;C:\Program Files\Microsoft Visual Studio 8\SDK\v2.0\lib;%PlatformSDKDir%\lib

                   SET LIBPATH=C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727

           (The PlatformSDKDir might need to be set differently  depending  on  which  version  you  are  using.
           Earlier  versions  installed into "C:\Program Files\Microsoft SDK", while the latest versions install
           into version-specific locations such as "C:\Program Files\Microsoft Platform SDK for  Windows  Server
           2003 R2".)

           Perl should now build using the win32/Makefile.  You will need to edit that file to set

                   CCTYPE = MSVC80FREE

           and to set CCHOME, CCINCDIR and CCLIBDIR as per the environment setup above.

       Microsoft Visual C++ Toolkit 2003
           This  free  toolkit  contains  the  same  compiler  and  linker  that  ship with Visual C++ .NET 2003
           Professional, but doesn't contain everything necessary to build Perl.

           You will also need to download the "Platform SDK" (the "Core  SDK"  and  "MDAC  SDK"  components  are
           required)  for  header  files,  libraries and rc.exe, and ".NET Framework SDK" for more libraries and
           nmake.exe.  Note that the latter (which also includes the free  compiler  and  linker)  requires  the
           ".NET  Framework  Redistributable"  to  be  installed  first.   This  can be downloaded and installed
           separately, but is included in the "Visual C++ Toolkit 2003" anyway.

           These   packages   can   all   be   downloaded   by   searching   in   the   Download    Center    at
           <http://www.microsoft.com/downloads/search.aspx?displaylang=en>.   (Providing  exact  links  to these
           packages has proven a pointless task because the links keep on changing so often.)

           Try to obtain the latest version of the Windows SDK.  Sometimes these packages contain  a  particular
           Windows  OS  version  in  their  name,  but actually work on other OS versions too.  For example, the
           "Windows Server 2003 R2 Platform SDK" also runs on Windows XP SP2 and Windows 2000.

           Install the Toolkit first,  then  the  Platform  SDK,  then  the  .NET  Framework  SDK.   Setup  your
           environment as follows (assuming default installation locations were chosen):

                   SET PlatformSDKDir=C:\Program Files\Microsoft Platform SDK

                   SET PATH=%SystemRoot%\system32;%SystemRoot%;C:\Program Files\Microsoft Visual C++ Toolkit 2003\bin;%PlatformSDKDir%\Bin;C:\Program Files\Microsoft.NET\SDK\v1.1\Bin

                   SET INCLUDE=C:\Program Files\Microsoft Visual C++ Toolkit 2003\include;%PlatformSDKDir%\include;C:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\include

                   SET LIB=C:\Program Files\Microsoft Visual C++ Toolkit 2003\lib;%PlatformSDKDir%\lib;C:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\lib

           (The  PlatformSDKDir  might  need  to  be  set  differently depending on which version you are using.
           Earlier versions installed into "C:\Program Files\Microsoft SDK", while the latest  versions  install
           into  version-specific  locations such as "C:\Program Files\Microsoft Platform SDK for Windows Server
           2003 R2".)

           Several required files will still be missing:

           •   cvtres.exe is required by link.exe when using a .res file.  It is actually installed by the  .NET
               Framework SDK, but into a location such as the following:

                       C:\WINDOWS\Microsoft.NET\Framework\v1.1.4322

               Copy it from there to %PlatformSDKDir%\Bin

           •   lib.exe  is  normally  used  to build libraries, but link.exe with the /lib option also works, so
               change win32/config.vc to use it instead:

               Change the line reading:

                       ar='lib'

               to:

                       ar='link /lib'

               It may also be useful to create a batch file called lib.bat in C:\Program Files\Microsoft  Visual
               C++ Toolkit 2003\bin containing:

                       @echo off
                       link /lib %*

               for  the  benefit  of  any  naughty  C extension modules that you might want to build later which
               explicitly reference "lib" rather than taking their value from $Config{ar}.

           •   setargv.obj is required to  build  perlglob.exe  (and  perl.exe  if  the  USE_SETARGV  option  is
               enabled).  The Platform SDK supplies this object file in source form in %PlatformSDKDir%\src\crt.
               Copy  setargv.c,  cruntime.h  and  internal.h  from  there  to  some temporary location and build
               setargv.obj using

                       cl.exe /c /I. /D_CRTBLD setargv.c

               Then copy setargv.obj to %PlatformSDKDir%\lib

               Alternatively, if you don't need perlglob.exe and don't need to  enable  the  USE_SETARGV  option
               then  you  can  safely  just remove all mention of $(GLOBEXE) from win32/Makefile and setargv.obj
               won't be required anyway.

           Perl should now build using the win32/Makefile.  You will need to edit that file to set

                   CCTYPE = MSVC70FREE

           and to set CCHOME, CCINCDIR and CCLIBDIR as per the environment setup above.

       Microsoft Platform SDK 64-bit Compiler
           The nmake that comes with the Platform SDK will  suffice  for  building  Perl.   Make  sure  you  are
           building  within  one  of the "Build Environment" shells available after you install the Platform SDK
           from the Start Menu.

       MinGW release 3 with gcc
           Perl can be compiled with gcc from MinGW release 3 and later (using gcc 3.2.x and later).  It can  be
           downloaded here:

           <http://www.mingw.org/>

           You also need dmake.  See "Make" above on how to get it.

   Building
       •   Make  sure  you  are  in the "win32" subdirectory under the perl toplevel.  This directory contains a
           "Makefile" that will work with versions of nmake that come with Visual C++ or the Windows SDK, and  a
           dmake  "makefile.mk"  that will work for all supported compilers.  The defaults in the dmake makefile
           are setup to build using MinGW/gcc.

       •   Edit the makefile.mk (or Makefile, if you're using nmake) and  change  the  values  of  INST_DRV  and
           INST_TOP.   You can also enable various build flags.  These are explained in the makefiles.

           Note  that it is generally not a good idea to try to build a perl with INST_DRV and INST_TOP set to a
           path that already exists from a previous build.  In particular, this  may  cause  problems  with  the
           lib/ExtUtils/t/Embed.t  test,  which attempts to build a test program and may end up building against
           the installed perl's lib/CORE directory rather than the one being tested.

           You will have to make sure that CCTYPE is set correctly  and  that  CCHOME  points  to  wherever  you
           installed your compiler.

           If  building  with  the cross-compiler provided by mingw-w64.sourceforge.net you'll need to uncomment
           the line that sets GCCCROSS in the makefile.mk. Do this only if it's the cross-compiler - ie only  if
           the  bin  folder  doesn't contain a gcc.exe. (The cross-compiler does not provide a gcc.exe, g++.exe,
           ar.exe, etc. Instead, all of these executables are prefixed with 'x86_64-w64-mingw32-'.)

           The default value for CCHOME in the makefiles for Visual C++ may not be correct  for  some  versions.
           Make sure the default exists and is valid.

           You  may also need to comment out the "DELAYLOAD = ..." line in the Makefile if you're using VC++ 6.0
           without the latest service pack and the linker reports an internal error.

           If you want build some core extensions statically into perl's dll, specify  them  in  the  STATIC_EXT
           macro.

           Be sure to read the instructions near the top of the makefiles carefully.

       •   Type "dmake" (or "nmake" if you are using that make).

           This  should  build  everything.   Specifically,  it  will  create  perl.exe, perl518.dll at the perl
           toplevel, and various other extension dll's under the lib\auto directory.  If the build fails for any
           reason, make sure you have done the previous steps correctly.

   Testing Perl on Windows
       Type "dmake test" (or "nmake test").  This will run most of the tests from the testsuite (many tests will
       be skipped).

       There should be no test failures.

       Some test failures may occur if you use a command shell other than the native "cmd.exe", or  if  you  are
       building from a path that contains spaces.  So don't do that.

       If  you  are  running the tests from a emacs shell window, you may see failures in op/stat.t.  Run "dmake
       test-notty" in that case.

       If you run the tests on  a  FAT  partition,  you  may  see  some  failures  for  "link()"  related  tests
       (op/write.t, op/stat.t ...). Testing on NTFS avoids these errors.

       Furthermore,  you  should make sure that during "make test" you do not have any GNU tool packages in your
       path: some toolkits like Unixutils include some tools ("type" for instance) which  override  the  Windows
       ones and makes tests fail. Remove them from your path while testing to avoid these errors.

       Please report any other failures as described under "BUGS AND CAVEATS".

   Installation of Perl on Windows
       Type  "dmake  install"  (or "nmake install").  This will put the newly built perl and the libraries under
       whatever "INST_TOP" points to in the  Makefile.   It  will  also  install  the  pod  documentation  under
       "$INST_TOP\$INST_VER\lib\pod" and HTML versions of the same under "$INST_TOP\$INST_VER\lib\pod\html".

       To  use  the  Perl you just installed you will need to add a new entry to your PATH environment variable:
       "$INST_TOP\bin", e.g.

           set PATH=c:\perl\bin;%PATH%

       If you opted to uncomment "INST_VER" and "INST_ARCH" in the makefile then the installation structure is a
       little  more  complicated   and   you   will   need   to   add   two   new   PATH   components   instead:
       "$INST_TOP\$INST_VER\bin" and "$INST_TOP\$INST_VER\bin\$ARCHNAME", e.g.

           set PATH=c:\perl\5.6.0\bin;c:\perl\5.6.0\bin\MSWin32-x86;%PATH%

   Usage Hints for Perl on Windows
       Environment Variables
           The  installation paths that you set during the build get compiled into perl, so you don't have to do
           anything additional to start using that perl (except add its location to your PATH variable).

           If you put extensions in unusual places, you can set  PERL5LIB  to  a  list  of  paths  separated  by
           semicolons  where  you  want  perl to look for libraries.  Look for descriptions of other environment
           variables you can set in perlrun.

           You can also control the shell that perl uses to run system() and backtick commands  via  PERL5SHELL.
           See perlrun.

           Perl  does not depend on the registry, but it can look up certain default values if you choose to put
           them  there.   Perl   attempts   to   read   entries   from   "HKEY_CURRENT_USER\Software\Perl"   and
           "HKEY_LOCAL_MACHINE\Software\Perl".   Entries  in  the former override entries in the latter.  One or
           more of the following entries (of type REG_SZ or REG_EXPAND_SZ) may be set:

               lib-$]              version-specific standard library path to add to @INC
               lib                 standard library path to add to @INC
               sitelib-$]          version-specific site library path to add to @INC
               sitelib             site library path to add to @INC
               vendorlib-$]        version-specific vendor library path to add to @INC
               vendorlib           vendor library path to add to @INC
               PERL*               fallback for all %ENV lookups that begin with "PERL"

           Note the $] in the above is not literal.  Substitute whatever version of perl you want to honor  that
           entry, e.g. 5.6.0.  Paths must be separated with semicolons, as usual on Windows.

       File Globbing
           By  default,  perl  handles  file  globbing  using  the File::Glob extension, which provides portable
           globbing.

           If you want perl to use globbing that emulates the quirks of DOS filename conventions, you might want
           to consider using File::DosGlob to override the internal glob()  implementation.   See  File::DosGlob
           for details.

       Using perl from the command line
           If  you are accustomed to using perl from various command-line shells found in UNIX environments, you
           will be less than pleased with what Windows offers by way of a command shell.

           The crucial thing to understand about the Windows environment is that the command line you type in is
           processed twice before Perl sees it.  First, your command shell (usually  CMD.EXE)  preprocesses  the
           command  line,  to handle redirection, environment variable expansion, and location of the executable
           to run. Then, the perl executable splits the remaining command line into individual arguments,  using
           the C runtime library upon which Perl was built.

           It  is  particularly  important  to  note  that  neither  the shell nor the C runtime do any wildcard
           expansions of command-line arguments (so wildcards need not be quoted).  Also, the quoting behaviours
           of the shell and the C runtime are rudimentary at best (and may, if  you  are  using  a  non-standard
           shell,  be inconsistent).  The only (useful) quote character is the double quote (").  It can be used
           to protect spaces and other special characters in arguments.

           The     Windows     documentation     describes     the      shell      parsing      rules      here:
           <http://www.microsoft.com/resources/documentation/windows/xp/all/proddocs/en-us/cmd.mspx?mfr=true>
           and            the            C            runtime            parsing           rules           here:
           <http://msdn.microsoft.com/en-us/library/17w5ykft%28v=VS.100%29.aspx>.

           Here are some further observations based on experiments: The C runtime breaks arguments at spaces and
           passes them to programs in argc/argv.  Double quotes can be used to prevent arguments with spaces  in
           them  from being split up.  You can put a double quote in an argument by escaping it with a backslash
           and enclosing the whole argument within double quotes.  The backslash and the pair of  double  quotes
           surrounding the argument will be stripped by the C runtime.

           The  file redirection characters "<", ">", and "|" can be quoted by double quotes (although there are
           suggestions that this may not always be true).  Single quotes are not treated as quotes by the  shell
           or  the C runtime, they don't get stripped by the shell (just to make this type of quoting completely
           useless).  The caret "^" has also been observed to behave as a quoting character, but this appears to
           be a shell feature, and the caret is not stripped from the command line, so Perl still sees  it  (and
           the C runtime phase does not treat the caret as a quote character).

           Here are some examples of usage of the "cmd" shell:

           This prints two doublequotes:

               perl -e "print '\"\"' "

           This does the same:

               perl -e "print \"\\\"\\\"\" "

           This prints "bar" and writes "foo" to the file "blurch":

               perl -e "print 'foo'; print STDERR 'bar'" > blurch

           This prints "foo" ("bar" disappears into nowhereland):

               perl -e "print 'foo'; print STDERR 'bar'" 2> nul

           This prints "bar" and writes "foo" into the file "blurch":

               perl -e "print 'foo'; print STDERR 'bar'" 1> blurch

           This pipes "foo" to the "less" pager and prints "bar" on the console:

               perl -e "print 'foo'; print STDERR 'bar'" | less

           This pipes "foo\nbar\n" to the less pager:

               perl -le "print 'foo'; print STDERR 'bar'" 2>&1 | less

           This pipes "foo" to the pager and writes "bar" in the file "blurch":

               perl -e "print 'foo'; print STDERR 'bar'" 2> blurch | less

           Discovering  the  usefulness  of  the "command.com" shell on Windows 9x is left as an exercise to the
           reader :)

           One particularly pernicious problem with the 4NT command shell for Windows is that it (nearly) always
           treats a % character as indicating that environment variable expansion is needed.  Under this  shell,
           it  is therefore important to always double any % characters which you want Perl to see (for example,
           for hash variables), even when they are quoted.

       Building Extensions
           The Comprehensive Perl Archive Network (CPAN) offers a wealth of extensions, some of which require  a
           C compiler to build.  Look in <http://www.cpan.org/> for more information on CPAN.

           Note  that  not  all  of  the extensions available from CPAN may work in the Windows environment; you
           should check the information at <http://testers.cpan.org/> before  investing  too  much  effort  into
           porting modules that don't readily build.

           Most  extensions  (whether  they require a C compiler or not) can be built, tested and installed with
           the standard mantra:

               perl Makefile.PL
               $MAKE
               $MAKE test
               $MAKE install

           where $MAKE is whatever 'make' program you have configured perl to use.  Use "perl -V:make"  to  find
           out  what  this is.  Some extensions may not provide a testsuite (so "$MAKE test" may not do anything
           or fail), but most serious ones do.

           It is important that you use a supported 'make' program, and ensure Config.pm knows about it.  If you
           don't have nmake, you can either get dmake from the location mentioned earlier or get an old  version
           of nmake reportedly available from:

           <http://download.microsoft.com/download/vc15/Patch/1.52/W95/EN-US/nmake15.exe>

           Another option is to use the make written in Perl, available from CPAN.

           <http://www.cpan.org/modules/by-module/Make/>

           You may also use dmake.  See "Make" above on how to get it.

           Note that MakeMaker actually emits makefiles with different syntax depending on what 'make' it thinks
           you are using.  Therefore, it is important that one of the following values appears in Config.pm:

               make='nmake'        # MakeMaker emits nmake syntax
               make='dmake'        # MakeMaker emits dmake syntax
               any other value     # MakeMaker emits generic make syntax
                                       (e.g GNU make, or Perl make)

           If the value doesn't match the 'make' program you want to use, edit Config.pm to fix it.

           If a module implements XSUBs, you will need one of the supported C compilers.  You must make sure you
           have set up the environment for the compiler for command-line compilation.

           If  a module does not build for some reason, look carefully for why it failed, and report problems to
           the module author.  If it looks like the extension building support is at  fault,  report  that  with
           full details of how the build failed using the perlbug utility.

       Command-line Wildcard Expansion
           The  default  command  shells  on  DOS descendant operating systems (such as they are) usually do not
           expand wildcard arguments supplied to programs.  They consider it the  application's  job  to  handle
           that.   This  is  commonly  achieved by linking the application (in our case, perl) with startup code
           that the C runtime libraries usually provide.  However,  doing  that  results  in  incompatible  perl
           versions  (since the behavior of the argv expansion code differs depending on the compiler, and it is
           even buggy on some compilers).  Besides, it may be a source of frustration if you  use  such  a  perl
           binary with an alternate shell that *does* expand wildcards.

           Instead,  the  following  solution  works  rather well. The nice things about it are 1) you can start
           using it right away; 2) it is more powerful, because it will do the right thing with a  pattern  like
           */*/*.c;  3)  you can decide whether you do/don't want to use it; and 4) you can extend the method to
           add any customizations (or even entirely different kinds of wildcard expansion).

                   C:\> copy con c:\perl\lib\Wild.pm
                   # Wild.pm - emulate shell @ARGV expansion on shells that don't
                   use File::DosGlob;
                   @ARGV = map {
                                 my @g = File::DosGlob::glob($_) if /[*?]/;
                                 @g ? @g : $_;
                               } @ARGV;
                   1;
                   ^Z
                   C:\> set PERL5OPT=-MWild
                   C:\> perl -le "for (@ARGV) { print }" */*/perl*.c
                   p4view/perl/perl.c
                   p4view/perl/perlio.c
                   p4view/perl/perly.c
                   perl5.005/win32/perlglob.c
                   perl5.005/win32/perllib.c
                   perl5.005/win32/perlglob.c
                   perl5.005/win32/perllib.c
                   perl5.005/win32/perlglob.c
                   perl5.005/win32/perllib.c

           Note there are two distinct steps there: 1) You'll have to create Wild.pm and put it in your perl lib
           directory. 2) You'll need to set the PERL5OPT environment variable.  If you want argv expansion to be
           the default, just set PERL5OPT in your default startup environment.

           If you are using the Visual C compiler, you can get the C runtime's command line  wildcard  expansion
           built  into  perl  binary.  The resulting binary will always expand unquoted command lines, which may
           not be what you want if you use a shell that does that for you.  The expansion done is also  somewhat
           less powerful than the approach suggested above.

       Notes on 64-bit Windows
           Windows .NET Server supports the LLP64 data model on the Intel Itanium architecture.

           The LLP64 data model is different from the LP64 data model that is the norm on 64-bit Unix platforms.
           In  the  former,  "int"  and  "long" are both 32-bit data types, while pointers are 64 bits wide.  In
           addition, there is a separate 64-bit wide integral type, "__int64".  In contrast, the LP64 data model
           that is pervasive on Unix platforms provides "int" as the 32-bit type, while both the "long" type and
           pointers are of 64-bit precision.  Note that both models provide for 64-bits of addressability.

           64-bit Windows running on Itanium is capable of running  32-bit  x86  binaries  transparently.   This
           means  that  you could use a 32-bit build of Perl on a 64-bit system.  Given this, why would one want
           to build a 64-bit build of Perl?  Here are some reasons why you would bother:

           •   A 64-bit native application will run much more efficiently on Itanium hardware.

           •   There is no 2GB limit on process size.

           •   Perl automatically provides large file support when built under 64-bit Windows.

           •   Embedding Perl inside a 64-bit application.

   Running Perl Scripts
       Perl scripts on UNIX use the "#!" (a.k.a "shebang") line to indicate to the OS that it should execute the
       file using perl.  Windows has no comparable means to indicate arbitrary files are executables.

       Instead, all available methods to execute plain text files on  Windows  rely  on  the  file  "extension".
       There are three methods to use this to execute perl scripts:

       1.      There  is  a  facility called "file extension associations".  This can be manipulated via the two
               commands "assoc" and "ftype" that come standard with Windows.  Type "ftype  /?"  for  a  complete
               example of how to set this up for perl scripts (Say what?  You thought Windows wasn't perl-ready?
               :).

       2.      Since  file  associations  don't  work  everywhere,  and  there  are  reportedly  bugs  with file
               associations where it does work, the old method of wrapping the perl script to make it look  like
               a  regular  batch  file  to  the  OS,  may  be  used.   The  install  process makes available the
               "pl2bat.bat" script which can be used to wrap perl scripts into batch files.  For example:

                       pl2bat foo.pl

               will create the file "FOO.BAT".  Note "pl2bat" strips any .pl suffix and adds a  .bat  suffix  to
               the generated file.

               If you use the 4DOS/NT or similar command shell, note that "pl2bat" uses the "%*" variable in the
               generated  batch  file  to  refer to all the command line arguments, so you may need to make sure
               that  construct  works  in  batch  files.   As  of  this  writing,  4DOS/NT  users  will  need  a
               "ParameterChar  =  *" statement in their 4NT.INI file or will need to execute "setdos /p*" in the
               4DOS/NT startup file to enable this to work.

       3.      Using "pl2bat" has a few problems:  the file name gets changed, so scripts that  rely  on  $0  to
               find  what  they  must  do  may not run properly; running "pl2bat" replicates the contents of the
               original script, and so this process can be maintenance intensive if the  originals  get  updated
               often.  A different approach that avoids both problems is possible.

               A  script  called  "runperl.bat"  is available that can be copied to any filename (along with the
               .bat suffix).  For example, if you call it "foo.bat", it will run  the  file  "foo"  when  it  is
               executed.   Since you can run batch files on Windows platforms simply by typing the name (without
               the extension), this effectively runs the file "foo", when you type either  "foo"  or  "foo.bat".
               With  this  method, "foo.bat" can even be in a different location than the file "foo", as long as
               "foo" is available somewhere on the PATH.  If your  scripts  are  on  a  filesystem  that  allows
               symbolic links, you can even avoid copying "runperl.bat".

               Here's  a  diversion:  copy "runperl.bat" to "runperl", and type "runperl".  Explain the observed
               behavior, or lack thereof. :) Hint: .gnidnats llits er'uoy fi ,"lrepnur" eteled :tniH

   Miscellaneous Things
       A full set of HTML documentation is installed, so you should be able to use it if you have a web  browser
       installed on your system.

       "perldoc"  is  also  a useful tool for browsing information contained in the documentation, especially in
       conjunction with a pager like "less" (recent versions of which have Windows support).  You  may  have  to
       set  the  PAGER  environment  variable  to use a specific pager.  "perldoc -f foo" will print information
       about the perl operator "foo".

       One common mistake when using this port with a GUI library like  "Tk"  is  assuming  that  Perl's  normal
       behavior  of  opening  a  command-line window will go away.  This isn't the case.  If you want to start a
       copy of "perl" without opening a command-line  window,  use  the  "wperl"  executable  built  during  the
       installation  process.   Usage  is exactly the same as normal "perl" on Windows, except that options like
       "-h" don't work (since they need a command-line window to print to).

       If you find bugs in perl, you can run "perlbug" to create a bug report (you may have to send it  manually
       if "perlbug" cannot find a mailer on your system).

BUGS AND CAVEATS

       Norton  AntiVirus interferes with the build process, particularly if set to "AutoProtect, All Files, when
       Opened". Unlike large applications the perl build process opens and modifies a lot of files.  Having  the
       the  AntiVirus  scan  each and every one slows build the process significantly.  Worse, with PERLIO=stdio
       the build process fails with peculiar messages as the virus checker  interacts  badly  with  miniperl.exe
       writing  configure files (it seems to either catch file part written and treat it as suspicious, or virus
       checker may have it "locked" in a way which inhibits miniperl updating it). The build does complete with

          set PERLIO=perlio

       but that may be just luck. Other AntiVirus software may have similar issues.

       Some of the built-in functions do not  act  exactly  as  documented  in  perlfunc,  and  a  few  are  not
       implemented  at  all.   To  avoid surprises, particularly if you have had prior exposure to Perl in other
       operating environments or if you intend to write code that will be portable to  other  environments,  see
       perlport for a reasonably definitive list of these differences.

       Not  all  extensions  available  from  CPAN  may  build or work properly in the Windows environment.  See
       "Building Extensions".

       Most "socket()" related calls are supported, but they may not behave as on Unix platforms.  See  perlport
       for the full list.

       Signal  handling  may not behave as on Unix platforms (where it doesn't exactly "behave", either :).  For
       instance, calling "die()"  or  "exit()"  from  signal  handlers  will  cause  an  exception,  since  most
       implementations  of  "signal()" on Windows are severely crippled.  Thus, signals may work only for simple
       things like setting a flag variable in the handler.  Using signals under this port  should  currently  be
       considered unsupported.

       Please  send detailed descriptions of any problems and solutions that you may find to <perlbug@perl.org>,
       along with the output produced by "perl -V".

ACKNOWLEDGEMENTS

       The use of a camel with the topic of Perl is a trademark of  O'Reilly  and  Associates,  Inc.  Used  with
       permission.

AUTHORS

       Gary Ng <71564.1743@CompuServe.COM>
       Gurusamy Sarathy <gsar@activestate.com>
       Nick Ing-Simmons <nick@ing-simmons.net>
       Jan Dubois <jand@activestate.com>
       Steve Hay <steve.m.hay@googlemail.com>

       This document is maintained by Jan Dubois.

SEE ALSO

       perl

HISTORY

       This port was originally contributed by Gary Ng around 5.003_24, and borrowed from the Hip Communications
       port that was available at the time.  Various people have made numerous and sundry hacks since then.

       GCC/mingw32 support was added in 5.005 (Nick Ing-Simmons).

       Support for PERL_OBJECT was added in 5.005 (ActiveState Tool Corp).

       Support for fork() emulation was added in 5.6 (ActiveState Tool Corp).

       Win9x support was added in 5.6 (Benjamin Stuhl).

       Support for 64-bit Windows added in 5.8 (ActiveState Corp).

       Last updated: 02 January 2012

perl v5.18.2                                       2014-01-06                                       PERLWIN32(1)