Provided by: grass-doc_6.4.3-3_all
NAME
r3.to.rast - Converts 3D raster maps to 2D raster maps
KEYWORDS
raster3d, voxel
SYNOPSIS
r3.to.rast r3.to.rast help r3.to.rast [-mr] input=string output=string [--overwrite] [--verbose] [--quiet] Flags: -m Use 3D raster mask (if exists) with input map -r Use the same resolution as the input 3D raster map for the 2D outputmaps, independent of the current region settings --overwrite Allow output files to overwrite existing files --verbose Verbose module output --quiet Quiet module output Parameters: input=string 3D raster map(s) to be converted to 2D raster slices output=string Basename for resultant raster slice maps
DESCRIPTION
Converts one 3D raster map into several 2D raster maps (depends on depths). If the 2D and 3D region settings are different, the 3D resolution will be adjusted to the 2D resolution (the depths are not touched). The user can force r3.to.rast to use the 2D resolution of the input 3D raster map for the output maps, independently from the current region settings. | How r3.to.rast works
NOTES
Every slice of the 3D raster map is copied to one 2D raster map. The maps are named like output_slicenumber. Slices are counted from bottom to the top, so the bottom slice has number 1. The number of slices is equal to the number of depths.
SEE ALSO
r3.cross.rast, r3.out.vtk, r3.out.ascii, g.region
AUTHOR
Sören Gebbert Last changed: $Date: 2013-03-26 14:18:02 -0700 (Tue, 26 Mar 2013) $ Full index © 2003-2013 GRASS Development Team