Provided by: libaudio-dev_1.9.4-1_amd64 bug

Name

       AuServer - AuServer structure

Structures

       #include <audio/audiolib.h>

       typedef struct _AuServer
       {
           . . .
       }AuServer;

MACROS

       Do not dereference the members of the AuServer structure directly.  Instead use the access
       macros.

       server is a pointer to a AuServer structure.

       AuServerConnectionNumber(server)
                 Accesses the int connection number.

       AuServerQLength(server)
                 Accesses the int value with the length of the input queue.

       AuServerVendor(server)
                 Accesses the NUL-terminated string giving the identification of the audio server
                 vendor.

       AuServerProtocolMajorVersion(server)
                 Accesses  the  int  value  of  the  major  protocol revision number of the audio
                 server.

       AuServerProtocolMinorVersion(server)
                 Accesses the int value of the  minor  protocol  revision  number  of  the  audio
                 server.

       AuServerVendorRelease(server)
                 Accesses the int value with the release number of the audio server.

       AuServerString(server)
                 Accesses the NUL-terminated string giving the server name.

       AuServerNextRequest(server)
                 Accesses the AuUint32 serial ID of the next protocol request to be sent.

       AuServerLastKnownRequestProcessed(server)
                 Accesses the AuUint32 serial ID of the last known protocol request sent.

       AuServerResourceBase(server)
                 Accesses the AuID base used in constructing resource ID's.

       AuServerResourceMask(server)
                 Accesses the AuID mask used in constructing resource ID's.

       AuServerMinSampleRate(server)
                 Accesses the int value with the minimum sample rate supported by the server.

       AuServerMaxSampleRate(server)
                 Accesses the int value with the maximum sample rate supported by the server.

       AuServerMaxTracks(server)
                 Accesses  the int value indicating the maximum number of tracks supported by the
                 server.

       AuServerNumFormats(server)
                 Accesses the int value indicating the number of formats supported by the server.

       AuServerNumElementTypes(server)
                 Accesses the int value indicating the number of element types supported  by  the
                 server.

       AuServerNumWaveForms(server)
                 Accesses the int value indicating the number of waveform generators supported by
                 the server.

       AuServerNumActions(server)
                 Accesses the int value indicating the number of actions supported by the server.

       AuServerNumDevices(server)
                 Accesses the int value indicating the number of server devices.

       AuServerNumBuckets(server)
                 Accesses the int value indicating the number of server buckets.

       AuServerFormat(server, n)
                 Accesses the int value of the n'th format supported by the server.

       AuServerElementType(server, n)
                 Accesses the int value of the n'th element supported by the server.

       AuServerWaveForm(server, n)
                 Accesses the int value of the n'th waveform supported by the server.

       AuServerAction(server, n)
                 Accesses the int value of the n'th action supported by the server.

       AuServerDevice(server, n)
                 Accesses the AuDeviceAttributes structure of the n'th server device.

       AuServerBucket(server, n)
                 Accesses the AuBucketAttributes structure of the n'th server bucket.

       AuClientOfID(server, resource)
                 Extracts the ClientID from resource.

       AuID AuAllocID(server)
                 Invokes the ID allocator function.

Description

       The AuServer structure describes the connection to the audio server.

See Also

       AuCloseServer.

       audiolib - Network Audio System C Language Interface