Provided by: libcoro-perl_6.330-1_amd64 bug

NAME

       Coro::State - first class continuations

SYNOPSIS

        use Coro::State;

        $new = new Coro::State sub {
           print "in coro (called with @_), switching back\n";
           $new->transfer ($main);
           print "in coro again, switching back\n";
           $new->transfer ($main);
        }, 5;

        $main = new Coro::State;

        print "in main, switching to coro\n";
        $main->transfer ($new);
        print "back in main, switch to coro again\n";
        $main->transfer ($new);
        print "back in main\n";

DESCRIPTION

       This module implements coro objects. Coros, similar to threads and continuations, allow
       you to run more than one "thread of execution" in parallel. Unlike so-called "kernel"
       threads, there is no parallelism and only voluntary switching is used so locking problems
       are greatly reduced. The latter is called "cooperative" threading as opposed to
       "preemptive" threading.

       This can be used to implement non-local jumps, exception handling, continuation objects
       and more.

       This module provides only low-level functionality useful to build other abstractions, such
       as threads, generators or coroutines. See Coro and related modules for a higher level
       threads abstraction including a scheduler.

   MODEL
       Coro::State implements two different thread models: Perl and C. The C threads (called
       cctx's) are basically simplified perl interpreters running/interpreting the Perl threads.
       A single interpreter can run any number of Perl threads, so usually there are very few C
       threads.

       When Perl code calls a C function (e.g. in an extension module) and that C function then
       calls back into Perl or transfers control to another thread, the C thread can no longer
       execute other Perl threads, so it stays tied to the specific thread until it returns to
       the original Perl caller, after which it is again available to run other Perl threads.

       The main program always has its own "C thread" (which really is *the* Perl interpreter
       running the whole program), so there will always be at least one additional C thread. You
       can use the debugger (see Coro::Debug) to find out which threads are tied to their cctx
       and which aren't.

   MEMORY CONSUMPTION
       A newly created Coro::State that has not been used only allocates a relatively small (a
       hundred bytes) structure. Only on the first "transfer" will perl allocate stacks (a few
       kb, 64 bit architectures use twice as much, i.e. a few kb :) and optionally a C
       stack/thread (cctx) for threads that recurse through C functions. All this is very system-
       dependent. On my x86-pc-linux-gnu system this amounts to about 2k per (non-trivial but
       simple) Coro::State.

       You can view the actual memory consumption using Coro::Debug. Keep in mind that a for loop
       or other block constructs can easily consume 100-200 bytes per nesting level.

   GLOBAL VARIABLES
       $Coro::State::DIEHOOK
           This works similarly to $SIG{__DIE__} and is used as the default die hook for newly
           created Coro::States. This is useful if you want some generic logging function that
           works for all threads that don't set their own hook.

           When Coro::State is first loaded it will install these handlers for the main program,
           too, unless they have been overwritten already.

           The default handlers provided will behave like the built-in ones (as if they weren't
           there).

           If you don't want to exit your program on uncaught exceptions, you must not return
           from your die hook - call "Coro::terminate" instead.

           Note 1: You must store a valid code reference in these variables, "undef" will not do.

           Note 2: The value of this variable will be shared among all threads, so changing its
           value will change it in all threads that don't have their own die handler.

       $Coro::State::WARNHOOK
           Similar to above die hook, but augments $SIG{__WARN__}.

   Coro::State METHODS
       $coro = new Coro::State [$coderef[, @args...]]
           Create a new Coro::State thread object and return it. The first "transfer" call to
           this thread will start execution at the given coderef, with the given arguments.

           Note that the arguments will not be copied. Instead, as with normal function calls,
           the thread receives passed arguments by reference, so make sure you don't change them
           in unexpected ways.

           Returning from such a thread is NOT supported. Neither is calling "exit" or throwing
           an uncaught exception. The following paragraphs describe what happens in current
           versions of Coro.

           If the subroutine returns the program will be terminated as if execution of the main
           program ended.

           If it throws an exception the program will terminate unless the exception is caught,
           exactly like in the main program.

           Calling "exit" in a thread does the same as calling it in the main program, but due to
           libc bugs on many BSDs, this doesn't work reliable everywhere.

           If the coderef is omitted this function will create a new "empty" thread, i.e. a
           thread that cannot be transferred to but can be used to save the current thread state
           in (note that this is dangerous, as no reference is taken to ensure that the "current
           thread state" survives, the caller is responsible to ensure that the cloned state does
           not go away).

           The returned object is an empty hash which can be used for any purpose whatsoever, for
           example when subclassing Coro::State.

           Certain variables are "localised" to each thread, that is, certain "global" variables
           are actually per thread. Not everything that would sensibly be localised currently is,
           and not everything that is localised makes sense for every application, and the future
           might bring changes.

           The following global variables can have different values per thread, and have the
           stated initial values:

              Variable       Initial Value
              @_             whatever arguments were passed to the Coro
              $_             undef
              $@             undef
              $/             "\n"
              $SIG{__DIE__}  aliased to $Coro::State::DIEHOOK(*)
              $SIG{__WARN__} aliased to $Coro::State::WARNHOOK(*)
              (default fh)   *STDOUT
              $^H, %^H       zero/empty.
              $1, $2...      all regex results are initially undefined

              (*) reading the value from %SIG is not supported, but local'ising is.

           If you feel that something important is missing then tell me. Also remember that every
           function call that might call "transfer" (such as "Coro::Channel::put") might clobber
           any global and/or special variables. Yes, this is by design ;) You can always create
           your own process abstraction model that saves these variables.

           The easiest way to do this is to create your own scheduling primitive like in the code
           below, and use it in your threads:

             sub my_cede {
                local ($;, ...);
                Coro::cede;
             }

           Another way is to use dynamic winders, see "Coro::on_enter" and "Coro::on_leave" for
           this.

           Yet another way that works only for variables is "->swap_sv".

       $prev->transfer ($next)
           Save the state of the current subroutine in $prev and switch to the thread saved in
           $next.

           The "state" of a subroutine includes the scope, i.e. lexical variables and the current
           execution state (subroutine, stack).

       $state->throw ([$scalar])
       $state->is_new
       $state->is_zombie
           See the corresponding method(s) for Coro objects.

       $state->cancel
           Forcefully destructs the given Coro::State. While you can keep the reference, and some
           memory is still allocated, the Coro::State object is effectively dead, destructors
           have been freed, it cannot be transferred to anymore, it's pushing up the daisies.

       $state->call ($coderef)
           Try to call the given $coderef in the context of the given state. This works even when
           the state is currently within an XS function, and can be very dangerous. You can use
           it to acquire stack traces etc. (see the Coro::Debug module for more details). The
           coderef MUST NOT EVER transfer to another state.

       $state->eval ($string)
           Like "call", but eval's the string. Dangerous.

       $state->swap_defsv
       $state->swap_defav
           Swap the current $_ (swap_defsv) or @_ (swap_defav) with the equivalent in the saved
           state of $state. This can be used to give the coro a defined content for @_ and $_
           before transfer'ing to it.

       $state->swap_sv (\$sv, \$swap_sv)
           This (very advanced) function can be used to make any variable local to a thread.

           It works by swapping the contents of $sv and $swap_sv each time the thread is entered
           and left again, i.e. it is similar to:

              $tmp = $sv; $sv = $swap_sv; $swap_sv = $tmp;

           Except that it doesn't make an copies and works on hashes and even more exotic values
           (code references!).

           When called on the current thread (i.e. from within the thread that will receive the
           swap_sv), then this method acts as if it was called from another thread, i.e. after
           adding the two SV's to the threads swap list their values will be swapped.

           Needless to say, this function can be very very dangerous: you can easily swap a hash
           with a reference (i.e. %hash becomes a reference), and perl will not like this at all.

           It will also swap "magicalness" - so when swapping a builtin perl variable (such as
           $.), it will lose it's magicalness, which, again, perl will not like, so don't do it.

           Lastly, the $swap_sv itself will be used, not a copy, so make sure you give each
           thread it's own $swap_sv instance.

           It is, however, quite safe to swap some normal variable with another. For example,
           PApp::SQL stores the default database handle in $PApp::SQL::DBH. To make this a per-
           thread variable, use this:

              my $private_dbh = ...;
              $coro->swap_sv (\$PApp::SQL::DBH, \$private_dbh);

           This results in $PApp::SQL::DBH having the value of $private_dbh while it executes,
           and whatever other value it had when it doesn't execute.

           You can also swap hashes and other values:

              my %private_hash;
              $coro->swap_sv (\%some_hash, \%private_hash);

       $bytes = $state->rss
           Returns the memory allocated by the coro (which includes static structures, various
           perl stacks but NOT local variables, arguments or any C context data). This is a rough
           indication of how much memory it might use.

       ($real, $cpu) = $state->times
           Returns the real time and cpu times spent in the given $state. See
           "Coro::State::enable_times" for more info.

       $state->trace ($flags)
           Internal function to control tracing. I just mention this so you can stay away from
           abusing it.

       METHODS FOR C CONTEXTS

       Most coros only consist of some Perl data structures - transferring to a coro just
       reconfigures the interpreter to continue somewhere else.

       However. this is not always possible: For example, when Perl calls a C/XS function (such
       as an event loop), and C then invokes a Perl callback, reconfiguring the interpreter is
       not enough. Coro::State detects these cases automatically, and attaches a C-level thread
       to each such Coro::State object, for as long as necessary.

       The C-level thread structure is called "C context" (or cctxt for short), and can be quite
       big, which is why Coro::State only creates them as needed and can run many Coro::State's
       on a single cctxt.

       This is mostly transparent, so the following methods are rarely needed.

       $state->has_cctx
           Returns whether the state currently uses a cctx/C context. An active state always has
           a cctx, as well as the main program. Other states only use a cctxts when needed.

       Coro::State::force_cctx
           Forces the allocation of a private cctxt for the currently executing Coro::State even
           though it would not normally ned one. Apart from benchmarking or testing Coro itself,
           there is little point in doing so, however.

       $ncctx = Coro::State::cctx_count
           Returns the number of C contexts allocated. If this number is very high (more than a
           dozen) it might be beneficial to identify points of C-level recursion (Perl calls
           C/XS, which calls Perl again which switches coros - this forces an allocation of a C
           context) in your code and moving this into a separate coro.

       $nidle = Coro::State::cctx_idle
           Returns the number of allocated but idle (currently unused and free for reuse) C
           contexts.

       $old = Coro::State::cctx_max_idle [$new_count]
           Coro caches C contexts that are not in use currently, as creating them from scratch
           has some overhead.

           This function returns the current maximum number of idle C contexts and optionally
           sets the new amount. The count must be at least 1, with the default being 4.

       $old = Coro::State::cctx_stacksize [$new_stacksize]
           Returns the current C stack size and optionally sets the new minimum stack size to
           $new_stacksize pointerss. Existing stacks will not be changed, but Coro will try to
           replace smaller stacks as soon as possible. Any Coro::State that starts to use a stack
           after this call is guaranteed this minimum stack size.

           Please note that coros will only need to use a C-level stack if the interpreter
           recurses or calls a function in a module that calls back into the interpreter, so use
           of this feature is usually never needed.

   FUNCTIONS
       @states = Coro::State::list
           Returns a list of all Coro::State objects currently allocated. This includes all
           derived objects (such as Coro threads).

       $was_enabled = Coro::State::enable_times [$enable]
           Enables/disables/queries the current state of per-thread real and cpu-time gathering.

           When enabled, the real time and the cpu time (user + system time) spent in each thread
           is accumulated. If disabled, then the accumulated times will stay as they are (they
           start at 0).

           Currently, cpu time is only measured on GNU/Linux systems, all other systems only
           gather real time.

           Enabling time profiling slows down thread switching by a factor of 2 to 10, depending
           on platform on hardware.

           The times will be displayed when running "Coro::Debug::command "ps"", and can be
           queried by calling "$state->times".

       CLONING

       $clone = $state->clone
           This exciting method takes a Coro::State object and clones it, i.e., it creates a
           copy. This makes it possible to restore a state more than once, and even return to
           states that have returned or have been terminated.

           Since its only known purpose is for intellectual self-gratification, and because it is
           a difficult piece of code, it is not enabled by default, and not supported.

           Here are a few little-known facts: First, coros *are* full/true/real continuations.
           Secondly Coro::State objects (without clone) *are* first class continuations. Thirdly,
           nobody has ever found a use for the full power of call/cc that isn't better (faster,
           easier, more efficiently) implemented differently, and nobody has yet found a useful
           control construct that can't be implemented without it already, just much faster and
           with fewer resources. And lastly, Scheme's call/cc doesn't support using call/cc to
           implement threads.

           Among the games you can play with this is implementing a scheme-like call-with-
           current-continuation, as the following code does (well, with small differences).

              # perl disassociates from local lexicals on frame exit,
              # so use a global variable for return values.
              my @ret;

              sub callcc($@) {
                 my ($func, @arg) = @_;

                 my $continuation = new Coro::State;
                 $continuation->transfer (new Coro::State sub {
                    my $escape = sub {
                       @ret = @_;
                       Coro::State->new->transfer ($continuation->clone);
                    };
                    $escape->($func->($escape, @arg));
                 });

                 my @ret_ = @ret; @ret = ();
                 wantarray ? @ret_ : pop @ret_
              }

           Which could be used to implement a loop like this:

              async {
                 my $n;
                 my $l = callcc sub { $_[0] };

                 $n++;
                 print "iteration $n\n";

                 $l->($l) unless $n == 10;
              };

           If you find this confusing, then you already understand the coolness of call/cc: It
           can turn anything into spaghetti code real fast.

           Besides, call/cc is much less useful in a Perl-like dynamic language (with references,
           and its scoping rules) then in, say, scheme.

           Now, the known limitations of "clone":

           It probably only works on perl 5.10; it cannot clone a coro inside the substition
           operator (but windows perl can't fork from there either) and some other contexts, and
           "abort ()" is the preferred mechanism to signal errors. It cannot clone a state that
           has a c context attached (implementing clone on the C level is too hard for me to even
           try), which rules out calling call/cc from the main coro. It cannot clone a context
           that hasn't even been started yet. It doesn't work with "-DDEBUGGING" (but what does).
           It probably also leaks, and sometimes triggers a few assertions inside Coro. Most of
           these limitations *are* fixable with some effort, but that's pointless just to make a
           point that it could be done.

           The current implementation could without doubt be optimised to be a constant-time
           operation by doing lazy stack copying, if somebody were insane enough to invest the
           time.

BUGS

       This module is not thread-safe. You must only ever use this module from the same thread
       (this requirement might be removed in the future).

SEE ALSO

       Coro.

AUTHOR

        Marc Lehmann <schmorp@schmorp.de>
        http://home.schmorp.de/