Provided by: libkiokudb-perl_0.56-1_all bug

NAME

       KiokuDB::Linker - Relinks live objects from storage entries

VERSION

       version 0.56

SYNOPSIS

           # mostly internal

DESCRIPTION

       The linker reconnects entry data, recreating the connected object graph in memory.

       The linkage process starts with an ID (or several IDs) to be loaded passed to the
       "get_or_load_objects" method.

       This ID will first be searched for in the live object set (KiokuDB::LiveObjects). If the
       object is already live, then it will be returned as is.

       If the object is not live, then the corresponding entry is fetched from the backend, and
       expanded into an actual instance.

       Expansion consults the KiokuDB::TypeMap using KiokuDB::TypeMap::Resolver, to find the
       correct typemap entry (see "COLLAPSING STRATEGIES" in KiokuDB::Collapser and
       KiokuDB::TypeMap), and that is used for the actual expansion.

       Most of the grunt work is delegated by the entries back to the linker using the
       "inflate_data" method, which handles circular structures, retrying of tied structures,
       etc.

       Inflated objects are registered with KiokuDB::LiveObjects, and get inserted into the
       current live object scope (KiokuDB::LiveObjects::Scope). The scope's job is to maintain a
       reference count of at least 1 for any loaded object, until it is destroyed itself. This
       ensures that weak references are not destroyed prematurely, but allows their use in order
       to avoid memory leaks.

AUTHOR

       Yuval Kogman <nothingmuch@woobling.org>

COPYRIGHT AND LICENSE

       This software is copyright (c) 2013 by Yuval Kogman, Infinity Interactive.

       This is free software; you can redistribute it and/or modify it under the same terms as
       the Perl 5 programming language system itself.