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NAME

       SoAntiSquish -

       The SoAntiSquish class is used to reset to uniform scaling.

       When traversed, this node replaces the scale vector of the matrix with uniform values, based on one of
       the SoAntiSquish::Sizing strategies.

SYNOPSIS

       #include <Inventor/nodes/SoAntiSquish.h>

       Inherits SoTransformation.

   Public Types
       enum Sizing { X, Y, Z, AVERAGE_DIMENSION, BIGGEST_DIMENSION, SMALLEST_DIMENSION, LONGEST_DIAGONAL }

   Public Member Functions
       virtual SoType getTypeId (void) const
           Returns the type identification of an object derived from a class inheriting SoBase. This is used for
           run-time type checking and 'downward' casting.
       SoAntiSquish (void)
       void recalc (void)
       virtual void doAction (SoAction *action)

   Static Public Member Functions
       static SoType getClassTypeId (void)
       static void initClass (void)

   Public Attributes
       SoSFEnum sizing
       SoSFBool recalcAlways

   Protected Member Functions
       virtual const SoFieldData * getFieldData (void) const
       virtual ~SoAntiSquish ()
       virtual void callback (SoCallbackAction *action)
       virtual void GLRender (SoGLRenderAction *action)
       virtual void getBoundingBox (SoGetBoundingBoxAction *action)
       virtual void getMatrix (SoGetMatrixAction *action)
       virtual void pick (SoPickAction *action)
       SbMatrix getUnsquishingMatrix (const SbMatrix &squishedmatrix, const SbBool calcinverse, SbMatrix
           &getinverse)

   Static Protected Member Functions
       static const SoFieldData ** getFieldDataPtr (void)

   Additional Inherited Members

Detailed Description

       The SoAntiSquish class is used to reset to uniform scaling.

       When traversed, this node replaces the scale vector of the matrix with uniform values, based on one of
       the SoAntiSquish::Sizing strategies.

       This node is for instance used by manipulators to retain the shape of their dragger geometries when set
       up within the influence of an SoSurroundScale node (which can yield nonuniform scale-vectors in the
       current state transformation matrix).

       FILE FORMAT/DEFAULTS:

       AntiSquish {
           recalcAlways TRUE
           sizing AVERAGE_DIMENSION
       }

       See Also:
           SoSurroundScale for a usage example.

Member Enumeration Documentation

   enum SoAntiSquish::Sizing
       Different strategies for 'unsquishing' a scale. Values are used by the SoAntiSquish::sizing field.

Constructor & Destructor Documentation

   SoAntiSquish::SoAntiSquish (void)
       Constructor.

   SoAntiSquish::~SoAntiSquish () [protected],  [virtual]
       Destructor.

Member Function Documentation

   SoType SoAntiSquish::getTypeId (void) const [virtual]
       Returns the type identification of an object derived from a class inheriting SoBase. This is used for
       run-time type checking and 'downward' casting. Usage example:

       void foo(SoNode * node)
       {
         if (node->getTypeId() == SoFile::getClassTypeId()) {
           SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
         }
       }

       For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or
       others: this method needs to be overridden in all subclasses. This is typically done as part of setting
       up the full type system for extension classes, which is usually accomplished by using the pre-defined
       macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and
       SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.

       For more information on writing Coin extensions, see the class documentation of the toplevel superclasses
       for the various class groups.

       Reimplemented from SoTransformation.

   const SoFieldData * SoAntiSquish::getFieldData (void) const [protected],  [virtual]
       Returns a pointer to the class-wide field data storage object for this instance. If no fields are
       present, returns NULL.

       Reimplemented from SoTransformation.

   void SoAntiSquish::recalc (void)
       If SoAntiSquish::recalcAlways has been set to FALSE, you must call this method whenever the
       transformations before this node in the graph has changed.

       See Also:
           SoAntiSquish::recalcAlways

   void SoAntiSquish::doAction (SoAction *action) [virtual]
       Accumulates an 'unsquishing' matrix on top of the current model matrix.

       Reimplemented from SoNode.

   void SoAntiSquish::callback (SoCallbackAction *action) [protected],  [virtual]
       Action method for SoCallbackAction.

       Simply updates the state according to how the node behaves for the render action, so the application
       programmer can use the SoCallbackAction for extracting information about the scene graph.

       Reimplemented from SoNode.

   void SoAntiSquish::GLRender (SoGLRenderAction *action) [protected],  [virtual]
       Action method for the SoGLRenderAction.

       This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants
       to throw geometry primitives at OpenGL overrides this method.

       Reimplemented from SoNode.

   void SoAntiSquish::getBoundingBox (SoGetBoundingBoxAction *action) [protected],  [virtual]
       Action method for the SoGetBoundingBoxAction.

       Calculates bounding box and center coordinates for node and modifies the values of the action to
       encompass the bounding box for this node and to shift the center point for the scene more towards the one
       for this node.

       Nodes influencing how geometry nodes calculates their bounding box also overrides this method to change
       the relevant state variables.

       Reimplemented from SoNode.

   void SoAntiSquish::getMatrix (SoGetMatrixAction *action) [protected],  [virtual]
       Action method for SoGetMatrixAction.

       Updates action by accumulating with the transformation matrix of this node (if any).

       Reimplemented from SoNode.

   void SoAntiSquish::pick (SoPickAction *action) [protected],  [virtual]
       Action method for SoPickAction.

       Does common processing for SoPickAction action instances.

       Reimplemented from SoNode.

   SbMatrix SoAntiSquish::getUnsquishingMatrix (const SbMatrix &squishedmatrix, const SbBoolcalcinverse,
       SbMatrix &getinverse) [protected]
       Calculate and return the matrix needed to 'unsquish' the squishedmatrix.

       If calcinverse is TRUE, store the inverse of the unsquishmatrix in getinverse.

Member Data Documentation

   SoSFEnum SoAntiSquish::sizing
       The current 'unsquish' strategy. Default value is SoAntiSquish::AVERAGE_DIMENSION.

   SoSFBool SoAntiSquish::recalcAlways
       Whether to automatically have the unsquishing parameters recalculated for every traversal. Default value
       is TRUE.

       You can set this to FALSE and manually invoke SoAntiSquish::recalc() if you need closer control of the
       geometry influenced by this node.

Author

       Generated automatically by Doxygen for Coin from the source code.

Version 4.0.0a                                   Wed Feb 26 2014                                 SoAntiSquish(3)