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NAME

       SoListener -

       The SoListener class defines listener attributes used when rendering sound.

       When rendering geometry, one needs to have a camera defining certain attributes related to
       vieweing. The SoListener plays a similar role when it comes to rendering audio.

SYNOPSIS

       #include <Inventor/nodes/SoListener.h>

       Inherits SoNode.

   Public Member Functions
       virtual SoType getTypeId (void) const
           Returns the type identification of an object derived from a class inheriting SoBase.
           This is used for run-time type checking and 'downward' casting.
       SoListener ()

   Static Public Member Functions
       static SoType getClassTypeId (void)
       static void initClass ()

   Public Attributes
       SoSFVec3f position
       SoSFRotation orientation
       SoSFFloat gain
       SoSFVec3f dopplerVelocity
       SoSFFloat dopplerFactor

   Protected Member Functions
       virtual const SoFieldData * getFieldData (void) const
       virtual void audioRender (class SoAudioRenderAction *action)
       virtual ~SoListener ()

   Static Protected Member Functions
       static const SoFieldData ** getFieldDataPtr (void)

   Additional Inherited Members

Detailed Description

       The SoListener class defines listener attributes used when rendering sound.

       When rendering geometry, one needs to have a camera defining certain attributes related to
       vieweing. The SoListener plays a similar role when it comes to rendering audio.

       If no SoListener has been encountered when a SoVRMLSound node renders itself, it will use
       the position and the orientation of the current camera. In this case, a gain of 1, a
       dopplerVelocity of 0 and a dopplerFactor of 0 will be assumed.

       Coin does not currently support doppler effects, so the dopplerVelocity and dopplerFactor
       fields are currently ignored.

       FILE FORMAT/DEFAULTS:

       Listener {
           position 0 0 0
           orientation 0 0 1  0
           dopplerVelocity 0 0 0
           dopplerFactor 0
           gain 1
       }

       See Also:
           SoVRMLSound

Constructor & Destructor Documentation

   SoListener::SoListener ()
       Contructor.

   SoListener::~SoListener () [protected],  [virtual]
       Destructor.

Member Function Documentation

   SoType SoListener::getTypeId (void) const [virtual]
       Returns the type identification of an object derived from a class inheriting SoBase. This
       is used for run-time type checking and 'downward' casting. Usage example:

       void foo(SoNode * node)
       {
         if (node->getTypeId() == SoFile::getClassTypeId()) {
           SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
         }
       }

       For application programmers wanting to extend the library with new nodes, engines,
       nodekits, draggers or others: this method needs to be overridden in all subclasses. This
       is typically done as part of setting up the full type system for extension classes, which
       is usually accomplished by using the pre-defined macros available through for instance
       Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes),
       Inventor/engines/SoSubEngine.h (for engine classes) and so on.

       For more information on writing Coin extensions, see the class documentation of the
       toplevel superclasses for the various class groups.

       Implements SoBase.

   const SoFieldData * SoListener::getFieldData (void) const [protected],  [virtual]
       Returns a pointer to the class-wide field data storage object for this instance. If no
       fields are present, returns NULL.

       Reimplemented from SoFieldContainer.

   void SoListener::audioRender (class SoAudioRenderAction *action) [protected],  [virtual]
       Action method for SoAudioRenderAction.

       Does common processing for SoAudioRenderAction action instances.

       Reimplemented from SoNode.

Member Data Documentation

   SoSFVec3f SoListener::position
       Listener position. Defaults to (0.0f, 0.0f, 0.0f).

   SoSFVec3f SoListener::orientation
       Listener orientation specified as a rotation value from the default orientation where the
       listener is looking pointing along the negative z-axis, with 'up' along the positive y-
       axis. Defaults to SbRotation(SbVec3f(0.0f, 0.0f, 1.0f), 0.0f).

   SoSFVec3f SoListener::gain
       The gain is a scalar amplitude multiplier that attenuates all sounds in the scene. The
       legal range is [0.0f, any), however a gain value > 1.0f might be clamped to 1.0f by the
       audio device. Defaults to 1.0f, meaning that the sound is un-attenuated. A gain value of
       0.5f would be equivalent to a 6dB attenuation. If gain is set to 0.0f, no sound can be
       heard.

   SoSFVec3f SoListener::dopplerVelocity
       The doppler velocity of the sound. It is the application programmer's responsibility to
       set this value. Coin does not update this value automatically based on changes in a
       sound's position. The default value is (0.0f, 0.0f, 0.0f).

       Coin does not yet support doppler effects.

   SoSFFloat SoListener::dopplerFactor
       The amount of doppler effect applied to the sound. The legal range is [0.0f, any>, where
       0.0f is default and disable all doppler effects, 1.0f would be a typical value for this
       field if doppler effects are required.

       Coin does not yet support doppler effects.

Author

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