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NAME

       SoMultiTextureEnabledElement -

       The SoMultiTextureEnabledElement class is an element which stores whether texturing is
       enabled or not.

       Be aware that this class is an extension for Coin, and it is not available in the original
       SGI Open Inventor v2.1 API.

SYNOPSIS

       #include <Inventor/elements/SoMultiTextureEnabledElement.h>

       Inherits SoElement.

       Inherited by SoGLMultiTextureEnabledElement.

   Public Types
       enum Mode { DISABLED = 0, TEXTURE2D, RECTANGLE, CUBEMAP, TEXTURE3D }

   Public Member Functions
       virtual void init (SoState *state)
       virtual void setElt (const int unit, const int mode)
       virtual void push (SoState *state)
       virtual SbBool matches (const SoElement *elem) const
       SoElement * copyMatchInfo (void) const

   Static Public Member Functions
       static SoType getClassTypeId (void)
       static int getClassStackIndex (void)
       static void * createInstance (void)
       static void initClass (void)
       static void set (SoState *state, SoNode *node, const int unit, const SbBool enabled)
       static SbBool get (SoState *state, const int unit=0)
       static const SbBool * getEnabledUnits (SoState *state, int &lastenabled)
       static const Mode * getActiveUnits (SoState *state, int &lastenabled)
       static void enableRectangle (SoState *state, SoNode *node, const int unit=0)
       static void enableCubeMap (SoState *state, SoNode *node, const int unit=0)
       static void enableTexture3 (SoState *state, SoNode *node, const int unit=0)
       static Mode getMode (SoState *state, const int unit=0)
       static void disableAll (SoState *state)
       static void set (SoState *state, const SbBool enabled)
       static void set (SoState *state, SoNode *node, const SbBool enabled)

   Protected Member Functions
       SoMultiTextureEnabledElement (void)
       virtual ~SoMultiTextureEnabledElement ()
       int getMaxUnits () const
       SbBool isEnabled (const int unit) const
       Mode getMode (const int unit) const

   Additional Inherited Members

Detailed Description

       The SoMultiTextureEnabledElement class is an element which stores whether texturing is
       enabled or not.

       Be aware that this class is an extension for Coin, and it is not available in the original
       SGI Open Inventor v2.1 API.

       Since:
           Coin 2.2

Constructor & Destructor Documentation

   SoMultiTextureEnabledElement::SoMultiTextureEnabledElement (void) [protected]
       The constructor.

   SoMultiTextureEnabledElement::~SoMultiTextureEnabledElement (void) [protected],  [virtual]
       The destructor.

Member Function Documentation

   void * SoMultiTextureEnabledElement::createInstance (void) [static]
       This API member is considered internal to the library, as it is not likely to be of
       interest to the application programmer.

   void SoMultiTextureEnabledElement::init (SoState *state) [virtual]
       This function initializes the element type in the given SoState. It is called for the
       first element of each enabled element type in SoState objects.

       Reimplemented from SoElement.

   SbBool SoMultiTextureEnabledElement::get (SoState *state, const intunit = 0) [static]
       Return current state of this element for unit.

   void SoMultiTextureEnabledElement::setElt (const intunit, const intmode_in) [virtual]
       virtual element set function.

   void SoMultiTextureEnabledElement::push (SoState *state) [virtual]
       This method is called every time a new element is required in one of the stacks. This
       happens when a writable element is requested, using SoState::getElement() or indirectly
       SoElement::getElement(), and the depth of the current element is less than the state
       depth.

       Override this method if your element needs to copy data from the previous top of stack.
       The push() method is called on the new element, and the previous element can be found
       using SoElement::getNextInStack().

       Reimplemented from SoElement.

   SbBool SoMultiTextureEnabledElement::matches (const SoElement *element) const [virtual]
       This function returns TRUE is the element matches another element (of the same class),
       with respect to cache validity.

       If the application programmer's extension element has a matches() function, it should also
       have a copyMatchInfo() function.

       Implements SoElement.

   SoElement * SoMultiTextureEnabledElement::copyMatchInfo (void) const [virtual]
       This function creates a copy of the element that contains enough information to enable the
       matches() function to work.

       Used to help with scenegraph traversal caching operations.

       Implements SoElement.

   const SbBool * SoMultiTextureEnabledElement::getEnabledUnits (SoState *state, int
       &lastenabled) [static]
       Returns a pointer to a boolean array. TRUE means unit is enabled and that texture
       coordinates must be sent to the unit. lastenabled is set to the last enabled unit.

   const SoMultiTextureEnabledElement::Mode * SoMultiTextureEnabledElement::getActiveUnits
       (SoState *state, int &lastenabled) [static]
       Returns the mode of all units. Also returns the last enabled unit in lastenabled.

       Since:
           Coin 2.5

   void SoMultiTextureEnabledElement::enableRectangle (SoState *state, SoNode *node, const
       intunit = 0) [static]
       Enable RECTANGLE texture mode.

       Since:
           Coin 2.5

   void SoMultiTextureEnabledElement::enableCubeMap (SoState *state, SoNode *node, const intunit
       = 0) [static]
       Enable CUBEMAP texture mode.

       Since:
           Coin 2.5

   void SoMultiTextureEnabledElement::enableTexture3 (SoState *state, SoNode *node, const intunit
       = 0) [static]
       Enable Texture3 texture mode.

       Since:
           Coin 4.0

   SoMultiTextureEnabledElement::Mode SoMultiTextureEnabledElement::getMode (SoState *state,
       const intunit = 0) [static]
       Returns the mode for a texture unit.

       Since:
           Coin 2.5

   void SoMultiTextureEnabledElement::disableAll (SoState *state) [static]
       Disable all active texture units. Convenient when all textures needs to be disabled before
       rendering.

       Since:
           Coin 2.5

   void SoMultiTextureEnabledElement::set (SoState *state, const SbBoolenabled) [inline],
       [static]
       Coin-3 support.

   void SoMultiTextureEnabledElement::set (SoState *state, SoNode *node, const SbBoolenabled)
       [inline],  [static]
       Coin-3 support.

   int SoMultiTextureEnabledElement::getMaxUnits () const [protected]
       Returns the max number of texture units enabled/disabled

       Since:
           Coin 4.0

   SbBool SoMultiTextureEnabledElement::isEnabled (const intunit) const [protected]
       Returns TRUE if unit is enabled (Mode == DISABLED).

Author

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