getsockname
get the socket name
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get the socket name
#include <sys/socket.h>
int getsockname(int socket, struct
sockaddr *restrict address,
socklen_t *restrict
address_len);
The getsockname() function shall retrieve the locally-bound name of the specified socket, store this address in the sockaddr structure pointed to by the address argument, and store the length of this address in the object pointed to by the address_len argument.
If the actual length of the address is greater than the length of the supplied sockaddr structure, the stored address shall be truncated.
If the socket has not been bound to a local name, the value stored in the object pointed to by address is unspecified.
Upon successful completion, 0 shall be returned, the address argument shall point to the address of the socket, and the address_len argument shall point to the length of the address. Otherwise, -1 shall be returned and errno set to indicate the error.
The getsockname() function shall fail if:
The getsockname() function may fail if:
The following sections are informative.
None.
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accept() , bind() , getpeername() , socket() , the Base Definitions volume of IEEE Std 1003.1-2001, <sys/socket.h>
Portions of this text are reprinted and reproduced in electronic form from IEEE Std 1003.1, 2003 Edition, Standard for Information Technology -- Portable Operating System Interface (POSIX), The Open Group Base Specifications Issue 6, Copyright (C) 2001-2003 by the Institute of Electrical and Electronics Engineers, Inc and The Open Group. In the event of any discrepancy between this version and the original IEEE and The Open Group Standard, the original IEEE and The Open Group Standard is the referee document. The original Standard can be obtained online at http://www.opengroup.org/unix/online.html .