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NAME

       glDeleteBuffers - delete named buffer objects

C SPECIFICATION

       void glDeleteBuffers(GLsizei n, const GLuint * buffers);

PARAMETERS

       n
           Specifies the number of buffer objects to be deleted.

       buffers
           Specifies an array of buffer objects to be deleted.

DESCRIPTION

       glDeleteBuffers deletes n buffer objects named by the elements of the array buffers. After
       a buffer object is deleted, it has no contents, and its name is free for reuse (for
       example by glGenBuffers()). If a buffer object that is currently bound is deleted, the
       binding reverts to 0 (the absence of any buffer object).

       glDeleteBuffers silently ignores 0's and names that do not correspond to existing buffer
       objects.

ERRORS

       GL_INVALID_VALUE is generated if n is negative.

ASSOCIATED GETS

       glIsBuffer()

SEE ALSO

       glBindBuffer(), glGenBuffers(), glGet()

COPYRIGHT

       Copyright © 2005 Addison-Wesley. This material may be distributed subject to the terms and
       conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
       http://opencontent.org/openpub/.

AUTHORS

       opengl.org