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NAME

       glGenFramebuffers - generate framebuffer object names

C SPECIFICATION

       void glGenFramebuffers(GLsizei n, GLuint *ids);

PARAMETERS

       n
           Specifies the number of framebuffer object names to generate.

       ids
           Specifies an array in which the generated framebuffer object names are stored.

DESCRIPTION

       glGenFramebuffers returns n framebuffer object names in ids. There is no guarantee that
       the names form a contiguous set of integers; however, it is guaranteed that none of the
       returned names was in use immediately before the call to glGenFramebuffers.

       Framebuffer object names returned by a call to glGenFramebuffers are not returned by
       subsequent calls, unless they are first deleted with glDeleteFramebuffers().

       The names returned in ids are marked as used, for the purposes of glGenFramebuffers only,
       but they acquire state and type only when they are first bound.

ERRORS

       GL_INVALID_VALUE is generated if n is negative.

SEE ALSO

       glBindFramebuffer(), glDeleteFramebuffers()

COPYRIGHT

       Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and
       conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
       http://opencontent.org/openpub/.

AUTHORS

       opengl.org