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NAME

       glGetBufferSubData - returns a subset of a buffer object's data store

C SPECIFICATION

       void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data);

PARAMETERS

       target
           Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER,
           GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER,
           GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER,
           GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_RESULT_BUFFER,
           GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.

       offset
           Specifies the offset into the buffer object's data store from which data will be
           returned, measured in bytes.

       size
           Specifies the size in bytes of the data store region being returned.

       data
           Specifies a pointer to the location where buffer object data is returned.

DESCRIPTION

       glGetBufferSubData returns some or all of the data from the buffer object currently bound
       to target. Data starting at byte offset offset and extending for size bytes is copied from
       the data store to the memory pointed to by data. An error is thrown if the buffer object
       is currently mapped, or if offset and size together define a range beyond the bounds of
       the buffer object's data store.

NOTES

       If an error is generated, no change is made to the contents of data.

       The GL_ATOMIC_COUNTER_BUFER target is available only if the GL version is 4.2 or greater.

       The GL_DISPATCH_INDIRECT_BUFFER target is available only if the GL version is 4.3 or
       greater.

       The GL_QUERY_RESULT_BUFFER target is available only if the GL version is 4.4 or greater.

ERRORS

       GL_INVALID_ENUM is generated if target is not GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER,
       GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER.

       GL_INVALID_VALUE is generated if offset or size is negative, or if together they define a
       region of memory that extends beyond the buffer object's allocated data store.

       GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target.

       GL_INVALID_OPERATION is generated if the buffer object being queried is mapped.

SEE ALSO

       glBindBuffer(), glBufferData(), glBufferSubData(), glMapBuffer(), glUnmapBuffer()

COPYRIGHT

       Copyright © 2005 Addison-Wesley. Copyright © 2011-2013 Khronos Group. This material may be
       distributed subject to the terms and conditions set forth in the Open Publication License,
       v 1.0, 8 June 1999.  http://opencontent.org/openpub/.

AUTHORS

       opengl.org