glInvalidateBufferData
invalidate the content of a buffer object's data store
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- Source: khronos-opengl-man4
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invalidate the content of a buffer object's data store
void glInvalidateBufferData(GLuint buffer);
buffer
glInvalidateBufferData invalidates all of the content of the data store of a buffer object. After invalidation, the content of the buffer's data store becomes undefined.
GL_INVALID_VALUE is generated if buffer is not the name of an existing buffer object.
GL_INVALID_OPERATION is generated if any part of buffer is currently mapped.
glGetBufferParameter() with argument GL_BUFFER_SIZE
glInvalidateTexSubImage(),, glInvalidateTexImage(), glInvalidateBufferSubData(), glInvalidateFramebuffer(), glInvalidateSubFramebuffer().
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