Provided by: opengl-4-man-doc_1.0~svn22917-1_all bug

NAME

       glIsTexture - determine if a name corresponds to a texture

C SPECIFICATION

       GLboolean glIsTexture(GLuint texture);

PARAMETERS

       texture
           Specifies a value that may be the name of a texture.

DESCRIPTION

       glIsTexture returns GL_TRUE if texture is currently the name of a texture. If texture is
       zero, or is a non-zero value that is not currently the name of a texture, or if an error
       occurs, glIsTexture returns GL_FALSE.

       A name returned by glGenTextures(), but not yet associated with a texture by calling
       glBindTexture(), is not the name of a texture.

SEE ALSO

       glBindTexture(), glCopyTexImage1D(), glCopyTexImage2D(), glDeleteTextures(),
       glGenTextures(), glGet(), glGetTexParameter(), glTexImage1D(), glTexImage2D(),
       glTexImage3D(), glTexParameter()

COPYRIGHT

       Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free
       Software B License. For details, see http://oss.sgi.com/projects/FreeB/.

AUTHORS

       opengl.org