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NAME

       glPrimitiveRestartIndex - specify the primitive restart index

C SPECIFICATION

       void glPrimitiveRestartIndex(GLuint index);

PARAMETERS

       index
           Specifies the value to be interpreted as the primitive restart index.

DESCRIPTION

       glPrimitiveRestartIndex specifies a vertex array element that is treated specially when
       primitive restarting is enabled. This is known as the primitive restart index.

       When one of the Draw* commands transfers a set of generic attribute array elements to the
       GL, if the index within the vertex arrays corresponding to that set is equal to the
       primitive restart index, then the GL does not process those elements as a vertex. Instead,
       it is as if the drawing command ended with the immediately preceding transfer, and another
       drawing command is immediately started with the same parameters, but only transferring the
       immediately following element through the end of the originally specified elements.

       When either glDrawElementsBaseVertex(), glDrawElementsInstancedBaseVertex() or
       glMultiDrawElementsBaseVertex() is used, the primitive restart comparison occurs before
       the basevertex offset is added to the array index.

NOTES

       glPrimitiveRestartIndex is available only if the GL version is 3.1 or greater.

SEE ALSO

       glDrawArrays(), glDrawElements(), glDrawElementsBaseVertex(),
       glDrawElementsInstancedBaseVertex()

COPYRIGHT

       Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and
       conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
       http://opencontent.org/openpub/.

AUTHORS

       opengl.org